r/pcgaming • u/ZazaLeNounours • 8h ago
Electronic Arts is cutting 400 jobs and shutting down BioWare
r/pcgaming • u/AutoModerator • 5d ago
Welcome to the r/pcgaming tech support and basic questions thread! Having troubles with a game or piece of hardware? Have a question about a PC game, hardware, or something else related to PC gaming? Post here and get help from fellow PC gamers.
When asking for help please give plenty of detail:
Check out these resources before asking for help in case you can troubleshoot further:
Common troubleshooting steps:
Special User Flair
š ļø Tech Specialist flairs are given by the mod team to users who repeatedly help their fellow community members by answering questions and giving sound advice!
For immediate help visit us on our Discord server!
r/pcgaming • u/AutoModerator • 2d ago
Use this thread to discuss whatever you've been playing lately (old or new, AAA or indie). Don't just list the names of games as your entire post, make sure to elaborate with your thoughts on the games.
Use spoiler tags if you're posting anything about a game's plot that might significantly hurt the experience of others that haven't played the game yet (no matter how old or new the game is).
r/pcgaming has a Discord server where you can chat with fellow PC gamers anytime you want.
r/pcgaming • u/ZazaLeNounours • 8h ago
r/pcgaming • u/Turbostrider27 • 2h ago
r/pcgaming • u/NoNefariousness2144 • 15h ago
r/pcgaming • u/Turbostrider27 • 12h ago
r/pcgaming • u/lurkingdanger22 • 9h ago
r/pcgaming • u/Cymelion • 8h ago
r/pcgaming • u/Mepherion • 9h ago
r/pcgaming • u/Turbostrider27 • 10h ago
r/pcgaming • u/PewPewToDaFace • 20h ago
r/pcgaming • u/tensuron • 1d ago
r/pcgaming • u/korgull79 • 11h ago
r/pcgaming • u/Fukji • 14h ago
We're a small indie team working on Flightline: Airline Sim, an airline management sim built around one core premise: building an airline that actually has to make operational sense.
In Flightline, passengers do not behave like fixed cargo waiting along preset tracks. We wanted our simulation to model actual traveler psychology and pathfinding, thus the simulation evaluates complete origin-to-destination journeys across competing airline offers:Ā
- If you overprice a direct flight, budget-conscious travelers will book a cheaper connecting itinerary through a competitor's hub instead
- In multi-airport regions, passengers weigh ticket prices, schedule convenience, and surface travel time between their doorstep and their final destination
Beyond route networks, you manage fleet acquisition through new orders, used purchases, or dry leases. You also configure cabin seating layouts, design liveries in a 3D editor, establish airline alliances, enter into interline and codeshare agreements with partner airlines, negotiate fuel contracts, and many more!
A free playable demo is available on Steam for Steam Next Fest and works for Windows, macOS, and Linux.
āļø Steam Demo & Wishlist: https://store.steampowered.com/app/4745300/Flightline/
š¬ Discord Server: https://discord.gg/JE7tjfr5JG (we'll be announcing our next feature playtesting window here soon!)
Special thanks to everyone who spent the last six weeks testing routes, reporting bugs, and stress-testing our transit logic during the playtest. Your feedback helped us get the game & simulation ready for a public demo release.
Weād love to hear your thoughts and ideas. If you tried the demo, feel free to join our Discord server & share your feedback, performance reports, or just to ask questions!
r/pcgaming • u/Turbostrider27 • 1d ago
r/pcgaming • u/KompoundStudio • 7h ago
Hey everyone! We're Kompound Studio, a two-person team made up of an artist and a developer, and we've just released the demo for our first game, Wipe Them Out!
Wipe Them Out! is a hand-drawn incremental zombie-blasting game. Shoot zombies, collect scrap, and upgrade your weapons and defenses. Face increasingly powerful horde as you grow stronger with every upgrade. Protect your wall and enjoy the satisfaction of tearing through countless zombies.
Free demo (Steam): https://store.steampowered.com/app/5402280/Wipe_Them_Out_Demo/
Free demo (itch.io): https://kompoundstudio.itch.io/wipe-them-out
Steam page: https://store.steampowered.com/app/5154590/Wipe_Them_Out/
Planned release: January 2027
We'd love to hear what you think.
AI Disclosure: No generative AI used.
r/pcgaming • u/abracadaver82 • 1d ago
r/pcgaming • u/_Protector • 10h ago
r/pcgaming • u/Turbostrider27 • 1d ago
r/pcgaming • u/OmniSystemsPub • 12h ago
Greetings good people of r/PCgaming. My name is Rudolf Kremers, and I run indie studio Omni Systems Ltd. You might know us from the Eufloria games.
Iāve been in the UK games industry for 26 years now, although I made games as a hobby/obsession as early as 1984. (!!!)
I started out working on big IP for other studios (Hitchhikerās Guide, Harry Potter, Avatar the Last Airbender) but around 2010 I got the bug and started my own indie studio to work on original projects. (Eufloria, Bioframe Outpost, Receiver 2)
We just announced Eufloria 2! Itās the first direct sequel to Eufloria, which we released in 2008. (An era almost unrecognisable to me now.)
We had a terrific response with the announcement; there are a lot of fans of the old game out there that did not expect a sequel to be made, ever.Ā
Eufloria 2 combines 4X gameplay with RTS elements, but through a somewhat unique lens. You control botanical life-forms with which you colonise and terraform asteroids, grow new lifeforms to do your bidding, and expand your colony. Conflict comes from competition with other colonies vying for the same resources. Intergalactic full contact gardening! The sequel brings a lot of cool new stuff to the experience, like the ability to evolve or mutate units, and a terrific game editor.
Ask me anything about our games & projects - we worked on many things as devs or as interactive media consultancy. Outside of Omni Iām a writer, indie filmmaker, photographer, and so on, so Iāve been around haha.Ā
Canāt wait to read your questions and share our stories. l will be here in person till about 9pm UK time, as well as the next few days.
Last, not least: A major THANK YOU to the mods for verifying us. Small teams like ours really benefit from this kind of support..
r/pcgaming • u/BloodSyndicate • 1d ago
Heya, not sure if there are any enjoyers of Emberville here, but if you are and you don't have it on your radar: The demo is out now and it's gorgeous!
Have you tried it? Will you be checking out the Early access release on 10/27?
I especially loved the Voice Acting and was very happy to hear more than just a few lines from Matthew Mercer in the demo. His voice acting is peak.
r/pcgaming • u/SubRyan • 1d ago
r/pcgaming • u/Turbostrider27 • 1d ago
r/pcgaming • u/FirestormTM • 1d ago
TL:DR; Game now makes the change from GameGuard to Easy Anti-Cheat, breaking not only the script mods (mostly for QoL and game changing mods) but also Reshade being broken, cosmetic mods wise is still fine, although reports of audio mods are not working (as per usual with an patch, but is not related to anti-cheat since they added new warbond)