r/classicwow • • 7h ago

Humor / Meme Dungeon EXP Nerf

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716 Upvotes

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266

u/dkcraftbbq 7h ago

Yo, why is this such a hard concept for people. We want to run dungeons multiple times for a number of reasons. Loot, fun, and xp. If you remove xp from that equation, you get a lot less people running the dungeons which makes it harder to find groups even if you only wanted to run for loot and fun. It a pretty simple concept and there are tons of other ways to nerf powerleveling that don't ruin a huge part of the experience for those of us who like to dungeon grind.

9

u/Fitilifuten 5h ago

It basically boils down to people having no self-control. They hate farming dungeons but if it's the highest exp/hr they simply must do it because nothing but the most efficient will do, even if they hate it.

17

u/Adeviatlos 5h ago

It is very rarely the best xp/hr anyway.

-2

u/IsHuman 5h ago

Probably ways to get faster xp/hr, but once you learn the pulls, which doesn’t take very many runs, then for the amount of effort it takes it becomes the best choice. Plus there’s no changing variables in whether or not a place will be too crowded to quest efficiently, etc.

4

u/tinylittlebabyjesus 5h ago

This is why I think they should've just nerfed dungeon mob xp by 25%.

Apparently it's not to target boosting, and they have other ways to discourage that (that's what I've been told, I don't know what those are). But if boosting is handled, then just give dungeon xp a little tap down so it's not theoretically better for the sweaty people that might lack self control or something, and want to cleave, and leave the experience (pun intended) largely alone for the vast majority of normal people, and the healer/tank folks.

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u/Pwnsick 3h ago

If a mob is grey to anyone in the party, the party gets 0 xp for the mob. That's the anti boosting measures that were in at anniversary and are already in forever. It's also never been better xp than questing, with the exception of at launch where you have to fight for tags/zones are flooded, then it MIGHT be closer to even.

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u/tinylittlebabyjesus 3h ago

I didn't play anniversary. Does that method work to combat boosting?

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u/darkspy13 2h ago

Yes. The only exception is level 66-70

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u/Pwnsick 2h ago

It was from 58-70 in SP then SL because the mobs would be green to the booster, but it's harder to balance around normal groups while not changing how things work. In Forever, all they would have to do is put a mob in each pack to silence, or really however they saw fit to break the boosting aspect of that dungeon and not harming the normal group exp. Instead, we get gutted mob xp.

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u/darkspy13 2m ago

Yea meanwhile there will be 56000 hunters with chinese names...