r/classicwow • • 3h ago

Forever Beta Feedback How Forever layering feels

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1.4k Upvotes

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u/Lerched 5 Stage Sage 3h ago

Man, blizzard really cooked huh. You guys have had 3 complaints and they’re deadass the most minor things.

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u/watchwhereyouspit 2h ago

You consider layering a non issue? For me it's a step backwards and destroys the open world nature of the game I adore

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u/Lerched 5 Stage Sage 2h ago

Layering will not matter in a month. It’s a solution for launch and then you’ll never notice it. You guys are focusing on nothing burgers because you have nothing else to complain about

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u/watchwhereyouspit 2h ago

What makes you say that? My understanding is that each zone is its own server, all culminating together as one mega server. This is a foundational system that would last well past launch.

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u/Best-Egg453 2h ago

Anyone who played classic and had the novaworldbuffs add-on likely knows that at peak times, there were possibly as many (if not more) as 10-12 layers in city zones like SW or Org. This isn't a realmless issue, and purely a sharding issue. When you have 5000 people logged in and in Stormwind, sharding is the answer if you dont want mega lag. If they made stormwind a bigger scale then what it is, and make it more like 2 miles long instead of 100 yards, it would likely reduce lag

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u/Lerched 5 Stage Sage 2h ago

Well, no it isn’t. But more importantly, it is only firing as hard as it is because there are so many people in so few zones. Eventually the leveling curve will flatten a bit, over population will die down, and it’ll stop happening as frequently. It’s only been a problem on beta because the level cap is so easy to hit.

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u/watchwhereyouspit 2h ago

I believe you're thinking the layering/sharing that exists in classic/vanilla is the same as what's being used in Forever. That's not true. Forever is using megaservers, that's why the issue of seeing players phase in/out is far more egregious this time around.

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u/Lerched 5 Stage Sage 2h ago

No, I just understand functionally there’s very little difference.

This is an over population caused issue. Once everyone isn’t hanging out in 4 zones, it won’t happen as often.

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u/watchwhereyouspit 2h ago

I think you've got a bit more researching to do.

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u/Lerched 5 Stage Sage 2h ago

I don’t. Thank you tho 👍

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u/Ibekinkyy 1h ago

That's just absolutely not true, but I can see you don't care to research or listen.

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u/Lerched 5 Stage Sage 1h ago

And yet you still commented anyway. Curious

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u/Ibekinkyy 30m ago

And yet, you keep replying?

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u/Lerched 5 Stage Sage 27m ago

I wasn’t the one who implied there was no point to have the convo, was I chief

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u/Geringverdiener089 2h ago

Auf PvP Servern ist das System trotzdem nicht tragbar sofern sie es noch nicht hinbekommen das ein anderer Spieler nicht weggelayert wird falls man an einem zonenübergang kämpft. Und das man auf den Schiffen auch mit den selben Leuten im Schiff ankommt wie man auch losfährt das killt die Immersion komplett.

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u/Lerched 5 Stage Sage 2h ago

Nah, not really

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u/andynator1000 2h ago

Sharding will be in the game forever. It's going to be worse at launch, but a year from now it's still going to be a regular feature in the game. You aren't just going to notice it on launch.

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u/Lerched 5 Stage Sage 2h ago

Sharding has been in every classic version. Launch is the only time zones will be as packed, eventually things like this will stop happening.

You guys don’t understand the tech, and because of that you don’t understand the obvious reasons why it’ll be a nonissue like a week after launch.

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u/DistinctCellar 2h ago

Sharding has never been in classic wow. You're thinking of layering, which is the whole realm being split into a layer. Sharding is each zone. They use sharding in retail. Maybe go and research the tech you seem to know so much about brotha.

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u/Lerched 5 Stage Sage 2h ago

Functionally it’s the same thing twin. This doesn’t happen in retail. Pontificate on why.

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u/canitnerd 1h ago

Sharding was 100% in Anni. It was one of many reasons that fresh was so scuffed

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u/DistinctCellar 22m ago

No, you’re thinking of layering. It’s not sharding on Anni.

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u/canitnerd 20m ago

https://www.youtube.com/live/KJUt-nD6iSI?t=20114s

Watch the pop in as he runs into SW, it was sharding.

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u/andynator1000 2h ago

I do understand the tech. You don't understand how putting every player on 3 realms changes how noticeable sharding is.

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u/Lerched 5 Stage Sage 2h ago

Whatever you say chief

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u/sknilegap 2h ago

It was continent-wide in classic, not zone wide.

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u/Lerched 5 Stage Sage 2h ago

I know.

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u/TheOldSkywalker 2h ago

you're just giving them the benefit of the doubt there's no evidence to support that. but there is evidence to the contrary: the beta we've been playing the past month

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u/Bird-The-Word 2h ago

Or all of TBC Anni and Outland?

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u/Lerched 5 Stage Sage 2h ago

No, I just understand math. 👍

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u/TheOldSkywalker 2h ago

you're not as smart as you think you are </3

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u/Lerched 5 Stage Sage 2h ago

Which, of course, is why you can’t technically prove me wrong with the actual way it works and why it won’t work the way like you can log into retail right now and see it work.

Classic would hit 15-16 layers in cities at peak times. You never noticed unless you had an add on. This will not matter once the players have started spreading into the world.

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u/TheOldSkywalker 2h ago

"you can't technically prove me wrong" you are insufferable

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u/Lerched 5 Stage Sage 2h ago

As in, with the actual technical mechanics, twin. Not some technicality.

I know you just want to argue, and not think critically, but at least don’t ignore 2/3 of the comment to make a bad point anyone with a 3rd grade education would see doesn’t apply to what I’m saying.

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u/TheOldSkywalker 2h ago

yap yap yap

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u/andynator1000 1h ago

This isn't layers, brother

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u/Lerched 5 Stage Sage 1h ago

Just go one more comment I don’t got time to explain simple things to the 15 of you who can’t handle blizzard making something good

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u/canitnerd 1h ago

Layering will not matter in a month. It’s a solution for launch and then you’ll never notice it.

Was true when it was 2-3 layers on launch in 2019 or whatever but it is NOT true on this megaserver. I would be SHOCKED if this thing ever gets under ~10 layers worth of people, you WILL notice it and it will be heavily abusable.

Also it's noticeable even if there are 10 other people online. It doesn't matter how many shards are active, because changing zones changes shards you will always have jankiness and zone borders. You cannot kite stuff over them, you can't have NPCs that path past them like Rexxar or certain escorts, any 1v1 pvp fight near a border becomes a complete fucking mess. Constantly seeing your opponent disappear and require re-targeting when you cross the border after him isn't exactly fun gameplay.

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u/Lerched 5 Stage Sage 1h ago

Keep going down the thread I don’t have time to have the same conversation with all 9 of you making the same bad arguments

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u/canitnerd 59m ago

Cool, I accept your concession bud

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u/Lerched 5 Stage Sage 54m ago

Ok, congrats on the win 👍