Well, no it isn’t. But more importantly, it is only firing as hard as it is because there are so many people in so few zones. Eventually the leveling curve will flatten a bit, over population will die down, and it’ll stop happening as frequently. It’s only been a problem on beta because the level cap is so easy to hit.
I believe you're thinking the layering/sharing that exists in classic/vanilla is the same as what's being used in Forever. That's not true. Forever is using megaservers, that's why the issue of seeing players phase in/out is far more egregious this time around.
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u/Lerched 5 Stage Sage 2h ago
Well, no it isn’t. But more importantly, it is only firing as hard as it is because there are so many people in so few zones. Eventually the leveling curve will flatten a bit, over population will die down, and it’ll stop happening as frequently. It’s only been a problem on beta because the level cap is so easy to hit.