r/classicwow • • 12h ago

Forever Beta Feedback Unintended outcomes of the Dungeon XP Nerf

  1. Monster Skip Runs [ More than just end game dungeons ]

  2. Hard Reserving of low level gear [ Not just Cruel Barb ]

  3. Less Tank and Healers leveling [ You see them say it every day on reddit since the nerf ]

  4. Tanks and Healers charging for their services for low level dungeons [ Not just end game ]

  5. Less dungeons begin ran [ Meaning harder to find groups ]

  6. Less social interactions [ Dungeons were the group activity, questing is primarily solo ]

  7. Some dungeons being skipped entirely [ Alliance have no reason to run Shadow Fang Keep since there are no quests and no mob XP ]

There are more issues than just these, I normally just run a dungeon 3-5 times now trying to convince people to do that will be drastically harder.

why would cloth users help me do Scarlett Monetary Armory?

Will people just Skip SM Cath because you have to clear all mobs?

We have never had to ask these questions before and this is why people are so passionate about it, we are supposed to be playing this version Forever.

Just make Boosting a lifetime bannable offense.

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u/d0odle 11h ago

Very much agree. The xp change is dumb af and hits almost everyone except the boosties. They will just switch to the next best thing (probably hyperspawn grinding).

31

u/Doopashonuts 11h ago

Nah itll just result in people just paying high levels to carry them through dungeons to complete the quests and otherwise just not wasting time on dungeons since if the majority of the "value" of the dungeon is the quest Xp and drops then youre losing nothing by just getting carried. 

People may be running dungeons in the first wave but I dont see that lasting when the alternative offers an objectively better experience of easy quest clears, no competition on loot, and dramatically reducing the clear time 

3

u/FightinVitamin 8h ago

Yes, this is a great point. Shifting all the value into quests means there's no penalty for boosting as long as you only get boosted once per dungeon.