r/classicwow • u/Deathtonic • 12h ago
Forever Beta Feedback Unintended outcomes of the Dungeon XP Nerf
Monster Skip Runs [ More than just end game dungeons ]
Hard Reserving of low level gear [ Not just Cruel Barb ]
Less Tank and Healers leveling [ You see them say it every day on reddit since the nerf ]
Tanks and Healers charging for their services for low level dungeons [ Not just end game ]
Less dungeons begin ran [ Meaning harder to find groups ]
Less social interactions [ Dungeons were the group activity, questing is primarily solo ]
Some dungeons being skipped entirely [ Alliance have no reason to run Shadow Fang Keep since there are no quests and no mob XP ]
There are more issues than just these, I normally just run a dungeon 3-5 times now trying to convince people to do that will be drastically harder.
why would cloth users help me do Scarlett Monetary Armory?
Will people just Skip SM Cath because you have to clear all mobs?
We have never had to ask these questions before and this is why people are so passionate about it, we are supposed to be playing this version Forever.
Just make Boosting a lifetime bannable offense.
44
u/bitterbuff 11h ago
I honestly don’t know how I’m going to level a healer class without a dedicated group to carry me through quests in the open world.
I leveled a Resto Druid on the beta and things were going fine before the dungeon quest xp nerfs. I prioritized choosing healing and spell power gear from dungeons and quests because I was struggling to keep up with heals due to base spell power/healing nerfs. After the quest xp nerfs, I basically stalled out around level 22 when I finished with BFD. I lacked the gear to play feral for quests due to the reason stated previously. Questing as Balance at low levels wasn’t viable.
Dual spec needs to come online way sooner or we need massive changes to dungeon XP. Probably both honestly.