r/classicwow • • 11h ago

Forever Beta Feedback Unintended outcomes of the Dungeon XP Nerf

  1. Monster Skip Runs [ More than just end game dungeons ]

  2. Hard Reserving of low level gear [ Not just Cruel Barb ]

  3. Less Tank and Healers leveling [ You see them say it every day on reddit since the nerf ]

  4. Tanks and Healers charging for their services for low level dungeons [ Not just end game ]

  5. Less dungeons begin ran [ Meaning harder to find groups ]

  6. Less social interactions [ Dungeons were the group activity, questing is primarily solo ]

  7. Some dungeons being skipped entirely [ Alliance have no reason to run Shadow Fang Keep since there are no quests and no mob XP ]

There are more issues than just these, I normally just run a dungeon 3-5 times now trying to convince people to do that will be drastically harder.

why would cloth users help me do Scarlett Monetary Armory?

Will people just Skip SM Cath because you have to clear all mobs?

We have never had to ask these questions before and this is why people are so passionate about it, we are supposed to be playing this version Forever.

Just make Boosting a lifetime bannable offense.

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u/newgrl 5h ago

As someone who mains healers, I don't enjoy leveling through questing. It's hard and a pain in the butt. I loved jumping into Dungeons whenever to get XP, but they've decided to make it difficult specifically for my play-style. It's really annoying.

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u/devcal1 5h ago

This is how I feel also. I'll still do it, just accepting it'll take a long time to level.

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u/BadRabiesJudger 4h ago

That's the only thing for me ill sit at whatever level im at and wait for groups to get quests done or get that piece of loot i wanted. Punishing me is bull crap and i will resent you for it. Heck it may even wear me down and you'll lose a sub. But it won't stop me. I'll just sit idle waiting for a group and stream/work on warhammer stuff.