Apparently it was significantly easier to recreate the classic animations on the retail skeletons than to create new animations for the classic skeletons. They want to be able to create new animations for Forever, so they went with the retail skeletons to make that more doable.
Future-proofing, basically, but with some pretty big drawbacks. When this decision was made they hadn’t yet decided to include the SD models so there wasn’t any trade-off from Blizzard’s perspective. Once they did add the SD models, the downsides of this approach became apparent.
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u/Nyuusankininryou 13d ago
Why did they change anything but textures? Whats the point?