r/Warframe • u/silloki • 6h ago
Video/Audio Hammer got warm.
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r/Warframe • u/silloki • 6h ago
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r/Warframe • u/abvex • 6h ago
Your current kuva economy really sucks. 100,000 really isn't as much as you think it is.
I want DE employee to actually engage with the kuva rolling and see for themselves. It's rough.
r/Warframe • u/CrazedNeko56 • 9h ago
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r/Warframe • u/MsMarkarth • 7h ago
At least get a bit of Steel Ess and that floating rock.
r/Warframe • u/DGwar • 7h ago
So Brysko is named after Briscoe from Law and Order so why not try and name his hound after a famous dog detective or something.
Like Gruff after McGruff for example. Idk i just hate that everyone is trying for puns instead of an actual name.
Edit: Once again im partial to Klew pronounced as clue, for a name. Short, sweet, thematic.
r/Warframe • u/lyricalpaws • 6h ago
r/Warframe • u/ShockandTwitch • 9h ago
Selecting Yes guarantees that you receive a riven mod for your currently equipped weapon.
Selecting No grants you a riven mod for a random weapon, excluding the one you currently have equipped.
And the riven market collapses.
Edit
Just in case anyone is wondering, this is a concept image. It hasn't actually been applied in the game.
r/Warframe • u/FirstyPaints • 10h ago
r/Warframe • u/LuxrayLucien • 8h ago
Mesa, as a warframe, has an ability that requires you to not move while you are channeling it.
The AFK system removes your rewards if you stand still for too long.
I'm well aware of the augment, but as it stands the base kit of the warframe requires you to stand still to use the most important ability.
I don't know what I'm advocating for here, I just know that as it stands there is a warframe whose gimmick requires standing still, and a system that punishes you for standing still. One of them probably needs to change. I'm all for lumping Mesa's Waltz into the base ability.
If there are other warframes that encourage/require standing still, please educate me. I don't know of any, and right now I think updating Mesa in this way would be the best solution.
EDIT: Multiple comments have informed me that weapon kills also reset the timer. If this is true (unsure how to confirm) then it absolutely means what I'm pointing out does not affect Mesa. Thank you for the discussion and education, folks!
r/Warframe • u/buenaspis • 9h ago
to access marie or roathe you have to go into drifter for some stupid lore reason. there is a prompt to switch to drifter but it doesnt change you back into operator once you leave so you have to go back into the arsenal to switch back to the operator every time. its really inconvenient for anyone who prefers to play as operator. either make it remember you entered as operator so you dont have to manually switch back or just remove the need to go drifter for one minor room.
r/Warframe • u/MegaChessatron2120 • 10h ago
Okay so, there's this out of game item called USD and its probably one of the worst grinds you can do. Basically, you go out and find this type of Syndicate known as a Corporation and find one which drops the "Employed" Honoria (very rare). Once you've done that, you have to run the daily Disruption missions that Syndicate gives you for 8 hours a day for 5 out of the 7 days in a week. Now, it takes a month of running these Disruption Missions but the upside is you get a guaranteed drop of some USD at the end of the month. Once you do that, you can go to the in-game store and directly trade USD for Platinum at a varying rate. Wait for a platinum discount coupon or platinum bonus coupon depending on your platform and exchange.
r/Warframe • u/Sudden-Depth-1397 • 2h ago
During devshort 120, Rebecca was asked if we were getting Caliban or Caliban prime's floating animations when he is moving for the Tau Update, Rebecca said with a dry and unelaborative: No.
I just don't get why in 12+ months of release they haven't even given a reasoning as to why this isn't a timely manner. I don't want to try to sound smart or like I know more than the developers, but how hard can it be to design, animate and code floating animations when he moves? Hell it might be a stretch but I believe someone with Caliban's rig in blender can do this under 5 hours if they have enough knowledge and experience.
r/Warframe • u/ATinyBoop • 1h ago
Haven't played D1/D2 in years, but Thundercrash, my beloved <3
Credit to this guy for discovering the hammer appearance:
https://www.reddit.com/r/Warframe/s/mw4dUTOrBr
r/Warframe • u/R3Z0R3X • 2h ago
I do believe it should match or even exceed meta arbi tbh. It's really hard to get into. You need specific builds that are mostly useless outside of it to get your foot in the door.
Vauban for example usually helminth brightbonnet (nokko subsume) over his 4th. You'll never use this build outside of arbitration. I needed a whole new wisp because my wisp was a persistence build with blue shards just so I can max strength buff which is required for meta arbi, same for jade and nidus for pre-buffing strats. Also cyte sobek ehem but his build is largely unchanged for regular play.
There is also host and client shenanigans and what not so it's really really not very average player friendly in any shape or form. That being said, this post is not to slander the meta players or those who enjoy it. I personally think they are awesome and very helpful and kind players who loves to go out of their way to help. I just think this is a bit too much for an average player.
Kuva survival also is way way more player involved than sitting afk to be the cyte players baby sitter for an hour. Especially now since eximus exists, you can't just limbo or frost bubble and semi afk anymore. Not to mention the kuva guardian requires some operator play even.
Rivens are now standardized, it finally is a custom mod basically now with disposition removed and it's even more expensive to roll with stat locking/splicing so I do think it's time to open the gates for your average player instead of gatekeeping in meta arbitration strats.
r/Warframe • u/Boner_Elemental • 20h ago
r/Warframe • u/DeadByFleshLight • 16h ago
r/Warframe • u/AtraHassis • 18h ago
Whether itβs Acid Shells, ammo efficiency, or Riven dispositions, where exactly is the goalpost right now? At what point do we ever get to see a definitive: "We did it! Itβs fixed and working as intended"?
Because if the actual design goal is making sure that no single playstyle is hyper-disruptive to other players' ability to participate in and enjoy the game, then surely we should expect catastrophic reworks and nerfs to builds like:
These setups can walk into a room, press two or three buttons in rapid succession, and instantly delete every enemy in line of sight. It creates the exact same issue. squadmates simply don't get to interact with enemies. Yet many of these playstyles have existed for years on frames that DE actively designs and ships new augments specifically to enable. If that's the case, then preventing "disruption" clearly can't be the design goal. also limbo simply exists as a threat to be played against your squadmates.
So, is it anti AFK? We know DE hates passive play with a burning passion. it gets brought up in dev content almost every other time adjustments discussed. But if that's the primary priority, are the following going to be overhauled as well?
These builds might require an input once every 60 seconds to refresh a buff, but after finding a safe corner, player engagement drops to near zero. You can just go watch Coffeezilla on a second monitor while tapping a single key every now and then. These interactions have been part of the meta for years with zero intervention, which suggests they're deemed acceptable. So the anti AFK goalpost doesn't quite hold up either. (despite the fact you can literally get banned for playing how you want to without cheating...)
Maybe it's an effort to curb power creep, keep the sandbox challenging, and make older weapons viable outside of simple mastery rank fodder? Balance the game a bit?


oh.... well nevermind.

And what exactly does Rebb mean by "bringing things in line"? What line are we even looking at? At this point, the game might as well just funnel everyone straight into Lich and Incarnon weapons, because the original philosophy behind the Riven system feels completely abandoned. Rivens were explicitly DESIGNED to give older, underperforming weapons a fighting chance as the game's power creep moved forward.
Instead, the disposition updates are completely inverted. The less popular, underused guns are somehow receiving disposition nerfs, while the most heavily used, meta-dominant weapons are inexplicably getting even stronger.
When do we stop treating these updates as calculated balance passes rather than knee-jerk over-reactions to priority event grinds? The community frequently makes a mountain out of a molehill, and DE responds by taking a sledgehammer the the mechanics people enjoy, leaving everyone wondering what the baseline rules are actually supposed to be.
r/Warframe • u/Goodguy702 • 23h ago
Gonna miss being able to just hold the trigger and kinda aim for heads with this thing. Yes I know 75% ammo efficiency is still good but no need to reload was nice to have.
r/Warframe • u/longhairdude64 • 5h ago
For most of my time playing I have scrounging for endo and had so much excess credits it felt silly. However recently I have been sitting on like 100k endo and literally no credits. What about everyone else which is more common to have in excess.
r/Warframe • u/Forsaken_Ad_9863 • 21h ago
r/Warframe • u/lelolalo13 • 1h ago
r/Warframe • u/austinstpeter • 1h ago
I've played for almost 2000 hours and over 10 years and I've never used a legendary core myself. (I remember selling one back in the day from Sorties). Hit the login rewards forever ago but this would be a good ceremonious use of my first core. GGs