A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or inspired by, another previous product or work, but (unlike a traditional prequel or sequel) does not explicitly continue the product line or media franchise of its predecessor, and is thus only a successor "in spirit", despite the usual lack of actual spirituality.
For example:
System Shock -> Bioshock
SimCity -> Cities: Skylines
Banjo-Kazooie -> Yooka-Laylee
World of Warcraft is simply another game in the Warcraft franchise.
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u/HyliaSymphonic 7h ago
A sequel is not a spiritual successor.