Really? The combat was extremely repetitive with very little enemy variety and almost no reason to change up your tactics. I played through the trilogy a couple years ago on veteran, and there was only one fight throughout the entire trilogy that required me to do anything outside of the norm.
I'd argue that ME:2 leveled up combat fluidity in action rpgs and brought near bungie level gun play to a different genre.
That being said I see where you are coming from, you pick your combat path and dont need to deviate from it, very much a smash your way through kind of game.
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u/MarioFanaticXV 7h ago
Really? The combat was extremely repetitive with very little enemy variety and almost no reason to change up your tactics. I played through the trilogy a couple years ago on veteran, and there was only one fight throughout the entire trilogy that required me to do anything outside of the norm.