Couldn't cut another fifa game had to be a studio who made timeless games. I wish I could call EA's mom and let her know how how disappointed I am in her son
Going to be honeat that was all on EA. Profit first mindset doesn't make good games. It makes buggy unfinished product but since the devs take the hate they likely dont care. Just buy another studio and destroy what made them special.
nah, facts and history is bad for these "EA killed the studio for no reason" ppl, legit trying to act like EA shut down Bioware for no reason at all -_-
as you say, with Anthem we literally have information on it's development hell and how it was NOT EA at all that resulted in that shit game, it was bioware.
The real issue, of course, is the cost of AAA games. Basically one bad flop can end a successful company. And the thing is games like Andromeda weren't even that bad, but "not that bad" isn't good enough with the budgets we're talking about.
Anthem is the type of game that needs to be top 3 in its genre for it to be successful, with an interesting enough premise that draws players from other online shooters to play it in the first place. If I were a dev, I'd start job searching as soon as I'm put on a live service project like that because chances of failure are 99.99%.
Exactly can’t believe these guys are blinded by nostalgia, you can still go and play these games that’s not a problem, but BioWare sucks now.
The Veilguard sucked and was more about some writers non-binary conversation with her traditional immigrant parents than Dragons, that got through the chopping block just showing they have no idea how to make a good game anymore. Anyone with a brain could see that would be cringe and not immersive.
In Taash’s case, for some they don’t like any lgbtq elements in their game (who miss that those were in the franchise since the beginning)
For others, it’s that the concepts of a nonbinary Qunari were handled so poorly in implementation, with so little nuance and dismissing existing lore, that it was laughable.
It really felt like blatant propaganda rather than genuine storytelling and character exploration. They was such a poorly written character.
And I know people like to say that story is optional, but they make it pretty clear that doing all of the character side stories is kind of essential for being successful in the end mission.
Who the hell plays and rpg and skips the character side missions. It might be optional, but if you are an rpg player that shit is definitely not optional and often the best parts of the genre.
It wasn’t “more about” no reason to over exaggerate. The non-binary character’s story is majorly just a side quest. You can ignore it. In fact, you can just leave Taash at the lighthouse and never bring them into battle.
Like, Lonesome road DLC in New Vegas sucks, but i ain’t saying the whole game is shit because of one optional side quest.
I would really reccomend people replaying some of those "timeless games" like Mass effect series, because i did that this year, and holy shit, it was a real struggle.
Yeah, like personally I hate the Mako sections of 1 but those are pretty menial and only really a slog if you want to do all the side content, I do a random play through every couple years lol, I don’t even mind Andromeda but I usually skip that on replays of the series
Its still just so boring driving across barren grey moons just to hit random bases and then slog all the way to grab random stuff that is pretty beneficial to the best ending
I suppose if you played an unpatched PS3 version of ME1, then yes I agree you can call it a real struggle. But the legendary edition is really awesome and I can always go back to that.
I found the combat of 2 (the only one I played) pretty terrible. The movement and gunplay just felt so slow and clunky. I truly hated the gameplay but I loved the story and art so in the end I enjoyed it
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u/GamesForPlebs 8h ago
Couldn't cut another fifa game had to be a studio who made timeless games. I wish I could call EA's mom and let her know how how disappointed I am in her son