r/retrogamedev • u/r_retrohacking_mod2 • 11h ago
A tiny RPG game for my Sharp PC-G850VS
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r/retrogamedev • u/r_retrohacking_mod2 • 11h ago
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r/retrogamedev • u/r_retrohacking_mod2 • 12h ago
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r/retrogamedev • u/r_retrohacking_mod2 • 11h ago
r/retrogamedev • u/r_retrohacking_mod2 • 12h ago
r/retrogamedev • u/gbastudio • 10h ago
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r/retrogamedev • u/One_Doubt_6762 • 12h ago
r/retrogamedev • u/r_retrohacking_mod2 • 11h ago
r/retrogamedev • u/r_retrohacking_mod2 • 11h ago
r/retrogamedev • u/CrewAccomplished9763 • 12h ago
Frontier elite mod. Still the same 68k simulation with VR, Orbital conic sections and original game bug fixes.
https://github.com/crinkelitehttps/frontier-elite-vibes
r/retrogamedev • u/gbastudio • 21h ago
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r/retrogamedev • u/Grand-Trade9331 • 1d ago
Vermis is a game me and my friends are making as a fangame for the book series of the same name, the game is being made on the NesFab programming language. A friend of mine is the main programmer, but he's been offline since september and wasn't able to contact him, he's probably doing fine, but help is always welcome! Another friend is learning how to code as we speak, but if you'd like to help with programming and coding, it'd be more than welcome!
r/retrogamedev • u/jankfactor • 1d ago
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Working on an Elite-style shooter for Acorn Archimedes machines. (A3010/A3020 upwards should be run about 50fps, working hard to target stock A3000 but it's perfectly playable - 8Mhz CPU clock and mem speed makes A3000 a challenge 🥵 ).
Having done several 3D projects over the years for the Acorn Archimedes (which I adore), I wanted to finally get an actually finished game under my belt. Most of the code is written in C but with hot paths written in ARM assembly. Will be playable in the browser via online emulator, as the actual machines are getting rarer. 😅
No GenAI used for art or music/sfx. I do use AI assistance for utility scripts, refactoring, etc. but most of the fun for me is tweaking the ARM stuff manually.
r/retrogamedev • u/ArturDuleba • 1d ago
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Hello everyone! I’m back with a new project: GBC Maker! :D
Some of you might remember GB Maker, my little development environment for making original Game Boy games. I’ve now released a separate tool for the Game Boy Color.
Similarly to GB Maker, you write Lua-like code, draw sprites, build maps, create music, and test everything in the built-in emulator. Then you compile your project into an actual .gbc ROM you can put on a flash cartridge and play on a Game Boy Color!
This time there are color palettes, tile flips, custom fonts, and more colorful ways to accidentally break your game :)
It works offline on Windows and Linux. You can also import a GB Maker project into a separate GBC project and start adding color. Your games belong to you, with no royalties or required credit.
It’s an early alpha and still in development, so I’d really appreciate feedback from people trying it out!
GBC Maker on itch.io
If you have any questions, I'm happy to help :D
r/retrogamedev • u/BradyJSadler • 1d ago
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Working on a Game Boy Color game based on my horror book series 🤘🎃🤘
r/retrogamedev • u/clashmob • 1d ago
Hey guys, I just wanted to share a set of tools to inspect UT2004's demo4 files.
Back in the UT2004 days I created the =MWatch= software that automatically downloaded dependencies so that one could play back demos that would have otherwise failed to play.
With all the recent AI coding agent fuss I thought I'd try to see if I could use one to decode the demo4 format. When I told a friend, he got interested as well. You can see the some early result below.
Code: https://github.com/clashman/demo4-tools/
PS: I also added a (non-vibecoded, heh) demo_play.py utility to start a demo with the original game. No dependency downloads so far, though.

r/retrogamedev • u/r_retrohacking_mod2 • 2d ago
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r/retrogamedev • u/These_Magician_3789 • 1d ago
r/retrogamedev • u/These_Magician_3789 • 1d ago
r/retrogamedev • u/andrevan • 2d ago
r/retrogamedev • u/r_retrohacking_mod2 • 2d ago
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r/retrogamedev • u/r_retrohacking_mod2 • 2d ago
r/retrogamedev • u/activemotionpictures • 2d ago