Getting out of early development has been the problem for at least 3 of their games of we include this. 2 others were Anthem and Andromeda, they had bad project leadership.
Why do game companies with successful, groundbreaking IPs keep trying to branch out with new projects and wear themselves thin when it's time to work on their mainstays with millions of fans? Looking squarely at you, Bethesda.
With bioware it was already reported that they got lucky with a couple of their games going super nova so it made leadership believe in bioware magic. So they didn't feel the need to improve on any of the issues with production because in the end bioware always came through because of their bioware magic....until they didn't
Plenty of things you can critique Nintendo for, but managing their studios is one thing they do right. Farm out smaller titles and spinoffs, use spinoffs of mainline IP to train partner studios, use specific tasks for the larger games to bring partner studios even closer, and then use your internal studio and closest partners for the mainline IP and only the mainline IP. That way the internal and partner studios can focus, get stuff done, and produce quality stuff while everyone else turns out smaller games to fill the gaps in-between releases.
Oh, and let each studio/group focus in on what genres and style they are best at rather than forcing a "jack of all trades" approach.
With Microsoft owning so many of these studios they could have leveraged expertise for some amazing AAA titles. Instead we get long development times, unrealistic expectations, and inconsistent quality over and over
Might not be a popular opinion but it’s well known in the biz that BioWare was pretty successful early on because they benefitted hugely from the huge amount of engineers and software developers Alberta had in excess due to layoffs in the oil industry at various points.
But the demographics of the company changed over time quite a bit, and like a lot of game studios they eventually just become adult daycares.
Because they get copy and self righteous and start working on things they want, pet projects, etc instead of what sells and what people want. This is one of the only industries where employees think they are at fun time and not at WORK.
Billionaires who invest in videogames want a massive return on their invesment. Bioware is going out of business because of the same people that make our groceries more expensive, our housing unaffordable, and our future bleak.
Every shitty thing we're experiencing can all be traced back to the same small group of people demanding more and more of our money while giving less and less in return for it.
Except they don't just make Souls games. They make Sekiro. They make Armored Core. They branch out into a multiplayer Souls game. They can make new things and still be good because they have talented people who know what they're doing.
For the last 15 years Fromsoft has released one of the best action RPGs you could ever play every 2-3 years, sometimes even less. Absolutely insane when you compare them to so many other studios that can't get anything out the door and what does come out just sucks.
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u/Rancid_Lunchmeat 7h ago
"early development" on Mass Effect? No wonder all these studies keep getting shut down.
That game should be ready to be released within the next two years, not still be in early development.