ME4 development was just going to be a repeat of Anthem. To languish for years with an occasional vague marketing attempt. Before EA puts their foot down and BioWare rushes a “game” out after a decade of development.
Then we would find out that development restarted twice. The game we ended up getting was rushed in 3 years after sitting around for a decade. Story, gameplay and everything else being all over the place.
Yeah definitely, they announced it YEARS ago and only now is it in early development? There's no excuse to drag your feet, don't aspire to be Bethesda.
Rockstar is like the one company where you actually can see where all the years of work went. Look at the advancements from San Andreas to IV. IV to V. And V to RDR2. They are all insane generational jumps full of quality in all fronts.
Maybe I am not creative enough but I feel like Andromeda showed the ME universe was pretty much tapped out. The trilogy is a masterpiece of a series, but I have a hard time imagining an interesting idea for what comes after the Reapers. I feel like it would have gone the way of Halo where the existing factions and characters get shuffled around with ultimately unsatisfying new ones for stories that are less than the sum of their parts.
Well yeah, they were a skeleton crew of their previous peaks. Being tasked with developing the same triple a quality rpg experience. I’d be surprised if they even got past the ideas phase because any idea too ambitious would need to be shot down.
They had one or two trailers out and its been 5 years, thats insane to not have anything to show for it. But given their mismanagement of DragonAge and Anthem it wouldn't surprise me. I was really hoping they could pull it off but once EA was sold I figured this would happen.
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u/imisspelledturtle 8h ago
The fact they call it early development makes me feel like they were nowhere close to an actual product for ME4