r/pcmasterrace • • 8h ago

News/Article BioWare is closing down.

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627

u/welzed11 8h ago

This is what happens when you put out 3 flops in a row back to back 

215

u/TheocraticAtheist 8h ago

I still remember buying Anthem and being let down. Didn’t even bother with Veilguard.

115

u/FecalSplatter 8h ago

Anthem had SO MUCH potential. Absolute shame that it went the way it did.

36

u/welzed11 8h ago

Atleast the flying tech is being reused in the new Iron Man game, that leaked gameplay footage looked pretty sick

3

u/SonOfAnarchy91 PC Master Race| R5 7600X | RX 6800 XT | 32 GB DRAM 8h ago

Bro i loved it also, was right in my alley gameplay and setting wise.

1

u/J_NonServiam 8h ago

They had the bones set up for multiple end game raids, a continuing story with dude bro that stole the ancient armor or whatever, and plenty of tools to work with to add new weapons, classes, etc. They were like 90% the way there and then fricken fumbled it and doubled down, so the player base bailed.

1

u/Sokarou 6h ago

Loved the gameplay but the content was scarce as hell. The demo was 1/3 of the full game

1

u/BottledUp PC Master Race 3h ago

If you want a really good write-up about Anthem, its development, and why it could only fail, check out Jason Schreier's long-form article about it. Eye-opening.

https://kotaku.com/how-biowares-anthem-went-wrong-1833731964

1

u/How_that_convo_went 3h ago

Lead Focus Tester: Okay… so test audiences are really loving the verticality and flight mechanics. They consistently rank that as the best part of the game.

Head Designer: I’ve instructed my team to implement an overheating mechanic which only allows players to fly for brief periods at a time.

Lead Focus Tester: Uh… maybe you misheard me. I said flight was the part of the game players loved the most. Almost everyone mentioned it as one of— if not the— best part of the game

Head Designer: No, I heard you just fine.

Lead Focus Tester: [long sigh] They’re gonna fucking hate that, dude…

Head Designer: Gamers will like what we tell them to like.

-3

u/OfficialDragosblood 8h ago

Anthem was a let down because of EA.

8

u/Floppydisksareop 8h ago

Or maybe because Bioware didn't make a single looter-shooter in their life, and the only "shooter" they made were the ME games, and their loot distribution was ASS in every single game they ever made (including SWTOR). Maybe they could've committed to it and fixed it to a place where it was actually good (like Bungie did with D1 and D2 for a combined 5 or so times - until they didn't), but I just don't think they ever really had it handled in the first place.

Also, as far as Bioware shitting the bed goes, by all accounts ME:A was a complete wreck and got "saved" (or at least thrown out of the door in a playable state instead of scrapping it after like 4 years and hundreds of millions of dollars spent on it) by EA who had to bring in multiple other teams - like the NFS one - just to salvage that particular mess. It also always had a very toxic work environment - the crunch for ME1 (which was partially before EA fully took over) was so bad that they basically lived in the office and held "screaming sessions" in the recording studio to not go insane. Don't get me wrong, EA can go fuck itself for so many reasons, but Bioware was dying with or without them, and I don't think it was particularly long for the world once the writing team started to leave one by one because of how horrible working there was. And that happened without EA.

It's easy to blame the publisher, but dodging every shred of responsibility is still somewhat unbecoming. Especially from Bioware. This was not Krafton and Unknown Worlds.

-2

u/Brilorodion 7h ago

by all accounts ME:A was a complete wreck

The ME:A that was released was a good game. Best combat gameplay of the whole series, amazing companions and an interesting start for a new trilogy.

It just suffered from an incredibly toxic community who obsessed about some face lighting issue that was fixed a few days after release.

1

u/mythrilcrafter Ryzen 5950X || Gigabyte 4080 AERO 6h ago

I would encourage you to check out Jason Schrier's autopsy investigation on Anthem as well as Kotaku's post release report on Anthem.


Long story short: EA gave Bioware everything that everyone would expect to result in a great game. Infinite money and creative freedom with the only restriction being that Bioware had 7 years to make the game.

EA checks in 5 years into that 7 year window, and Bioware doesn't even have an elevator pitch for the game, and that was supposed to be a couple months before the E3 gameplay reveal for the game.

The only reason Anthem even has flying is because EA's contact with Bioware was having lunch with Bioware's CEO and said contact mentioned that he had recently seen the new marvel movie (which at the time would have been either Age of Ultron or Civil War) and commented that he really loves seeing Iron Man fly around.

EA give Bioware everything and supported them even when they were down because clearly someone at EA believed in "Bioware Magic"; the only thing different now is that there are new bosses who don't believe in Bioware Magic.