I prefer waiting for a few months so the bugs get fixed first. If it’s a game I’m not particularly hyped for I wait for a year or two so some DLCs and extra features are added.
I was really surprised by the negative reception Cyberpunk recieved. It was a great game by the time I got to it.
Preordering and playing at release just gets you an inferior product. You gotta wait for other players to find the bugs and the devs to fix them first. I don’t mind people preordering though, like some people do.
It’s a choice and I don’t understand why some people get on their soapbox and tell others how or when to purchase games. I wouldn’t have bug-free games without others playtesting on release day and finding bugs.
Counter point: Playing Elden Ring at the same time as everyone else and the magic surrounding the community at launch made it such a special experience that I never would have gotten if I waited 5-6 months.
It was so much fun reading and watching everything as it was emerging
The only game in which that genuinely mattered in my 25+ years playing video games, has been Cyberpunk 2077. That release was dogshit.
Anything else that I want to buy on release I just do it, as my interest in playing the game is substantially higher than any life min maxing regarding "inferior products." Not a jab, I am simply sharing my perception.
Likewise and no jab either but I don’t understand people who preload and stare at their monitor to play the game the very second it’s released. Just seems impulsive to me. Like a kid who must have the toy he wants the second he sets eyes on it. At the very least I’d wait for a few days to see what people are saying about it. I’m not judging it’s just how it looks like to me. We are all adults and can do whatever we want with our leisure time.
Kinda weird how we both got downvoted lol I don’t know which approach is more popular here.
Its the excitement of the whatever kind of game you are looking forward to. For many people the hype itself is part of the experience and enjoyment. Sharing the experience and excitement in communities is also part of the joy for many players. When everybody is discovering.
Others prefer playing later after reviews and guides, or as you said, others opinions. Many players dont give a crap about the opinion of others and want to experience it fully themselves and form their own.
It might be compared to binging a show's season in one go and preferring weekly releases to enjoy the online hype, discussions, theories and memes. Some dont give a shit about that.
It is perfectly fine to not agree. All we need to to is understand each other and appreciate is just a different way to feel joy (:
I also tend to watch tv shows once they are finished and binge watch them so you are right about that.
I don’t mind downvotes I was just curious about what approach this sub favors, but this being an online community I guess it makes sense that people here would prefer discovering a game with everyone else. There is also r/patientgamers that’s like straight opposite and a bit extreme for me (reviewing a game that came out 10 years ago… come on guys lol) I got called an idiot here for the most frivolous preference differences here lol this is nothing but thank you 🙏
Have you never wanted to see a movie in theaters before? It's the same thing. While you could argue the big screen and sound system in theaters is the main draw, I mostly see movies on release for the movie itself, not for the other stuff. If a movie is really wanted to see released on streaming I would buy it there too if I didn't feel like going out
I mean being excited about a game and wanting to play it after waiting for X years for a release shouldn't be that strange. It's all for entertainment, no point in being abstemious unless you've got something else going on in your life.
Also, I'd take being excited about stuff over mild interest. I'm almost 40 and I get giddy firing up a game that I know will hit for me. Fuck yea I'm impulsive, I don't want to wait another couple of hours for Phantom Blade Zero, I've waited couple of years already, inject it straight into my veins.
Cyberpunk was just fine at launch for tons of people. Myself and two other people I know all played at release with zero issues.
Your premise is a little flawed. The entire industry isn't some trash pile shitting out whatever. As though no game that comes out could ever be fine. In fact I can't even recall a game that I've purchased new that was unplayable. Or even slightly annoying.
It's fine if that's what you want to do. It's not my money or time. But it feels like you're overestimating how terrible things are.
I’m not saying all games are unplayable in release it’s just annoying little bugs that get squashed and QOL updates that come later. DLCs are also a big point. It just feels like I play a more complete game if I wait and I got a big backlog anyway. I know some people exaggerate things like every game out there is a rushed buggy pile of shit.
If a publisher knows people will buy the game because of the quality of the marketing regardless of the quality of the actual game, they are incentivized to spend more time and effort on the marketing than releasing a quality, or sometimes even functional, game.
Big publishers (who are usually the only ones offering pre-orders) have a record of releasing unpolished, unfinished, and often broken games that may or may not ever get better, depending on if the publishers think they can continue to make money off of it.
If the market decided not to pay for garbage, we would stop getting garbage. So when you decide "I'm okay paying for garbage", they start selling me garbage. I am not okay with that.
Not necessarily. You abstain and wait too long, you're gonna miss stuff. Even with gaming, online titles are often most fun when everyone is exploring and learning them.
In my personal experience, I've never regretted waiting for a discount, but I've been disappointed paying full price plenty of times. I also don't think 2 hours is enough time to properly judge a game.
That's cool, it's not really relevant to my point. Patience can be a virtue, can be of no import, or can be detrimental - your personal experience doesn't really affect that.
Like, with online titles you obviously loose part of magic, be it exploring the world with other fresh players or playing pvp before rigid meta formed. On solo end, you've got potential of spoiling some titles as well.
2 hours is plenty of time for vast majority of titles to judge if it's going to captivate you for some time or not. I also personally don't recall any preorder that I've been disappointed by, since I only preorder games that I'm pretty certain I'm going to play anyways.
Jumping into an mmo couple of years into it's lifecycle is a markedly different experience in comparison to starting with everyone else.
In first case, it's like you're visiting someone else's place, you have to learn the ropes and fit in with others, you often have a lot of homework to do since systems grew and expanded over time. Every time you come into a months-old mmo, it's gonna feel like that to an extent.
In second scenario, you're all learning the game together with everyone else, and it's an experience unique to playing a fresh mmo.
It's not like the first experience is terrible and objectively worse than the second, but the second one is unique and worth living/playing through at least once if you enjoy mmos.
And it's not limited to MMOs, for example I couldn't really get into PoE1 due to all of the legacy stuff already being there, the feature creep made it overwhelming. PoE2 I play from the first release of Early Access, and I finally get it.
If you have been playing for two whole hours and nothing so far excites you, entertains you or remotely makes you want to carry on later, then its potentially not for you.
Video games that require me to play ten hours before it "gets fun" its ridiculous. There is a different between it gets better or the plot of the story spikes etc, to like, its been two hours and I have had zero fun so far.
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u/mr_wizard_123 10h ago
If I buy it on release is that somehow better?