I disagree actually. The gameplay was pretty darn good for Veilguard. If it had one creative vision start to finish we’d be talking about it totally differently.
If the story and characters weren’t a mess… Too many cooks and changing priorities from boardroom nonsense.
And as we now know from multiple interviews, thats something the BioWare heads couldn't wrap their heads around and quietly grew to resent, which ultimately caused them to become hostile to their own writers and drive off some of the foundational members to what made BioWare storytelling great.
All because they wanted to be the next CoD makers.
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u/CatzonVinyl N7 8h ago
I disagree actually. The gameplay was pretty darn good for Veilguard. If it had one creative vision start to finish we’d be talking about it totally differently.
If the story and characters weren’t a mess… Too many cooks and changing priorities from boardroom nonsense.