That's not strictly true. Weekes was at Bioware from 2005 on and was very much the lead writer for Veilguard. Weekes was 100% part of the problem with Veilguard.
The reality is that the people that did stay through to this point were not talented or disciplined enough to be in charge, even if they were excellent in more minor roles. Sure you could blame EA for picking studio leadership that then put such people in charge, but at some point that's indicative of cultural issues inside of the studio itself.
Weekes' writing in Veilguard was far below what they did when under scrutiny from others, but I don't think it's fair to sat they're the sole reason the writing was so bad. Many writers worked on Veilguard, and all but a few bits of good writing here and there was abysmal work
I obviously don't think fault can ever be pinned on one person. At the end of the day though, when the writing is a weak point the lead writer at least shares in the blame and is particularly responsible for not cleaning up the lowest points.
That's fair, I'm just not sure I'd consider Weekes one of the people that made old Bioware great. Even if they did do good work with some characters as you said that was only when they had a more minor role and had to answer to higher ups.
•
u/theexile14 7h ago
That's not strictly true. Weekes was at Bioware from 2005 on and was very much the lead writer for Veilguard. Weekes was 100% part of the problem with Veilguard.
The reality is that the people that did stay through to this point were not talented or disciplined enough to be in charge, even if they were excellent in more minor roles. Sure you could blame EA for picking studio leadership that then put such people in charge, but at some point that's indicative of cultural issues inside of the studio itself.