r/learnblender • u/Illustrious-Lie2709 • 1d ago
Mi primer trabajo completado
Que opinan?
r/learnblender • u/Belfongs • Oct 05 '15
Post your quick tips here, preferably in a single image or short text, clip etc.
r/learnblender • u/Illustrious-Lie2709 • 3d ago
r/learnblender • u/Mazhuka3D • 4d ago
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces a new node called "Get Geometry Component," which allows you to select a component of an object to work with.
r/learnblender • u/tajibee007 • 4d ago
r/learnblender • u/tajibee007 • 11d ago
r/learnblender • u/Mazhuka3D • 12d ago
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces a new node called Merge Points, which allows you to merge selected points in a point cloud or mesh.
r/learnblender • u/Mazhuka3D • 12d ago
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces a new node called Merge Points, which allows you to merge selected points in a point cloud or mesh.
r/learnblender • u/tajibee007 • 18d ago
r/learnblender • u/Mazhuka3D • 19d ago
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces a new node called Set Geometry Bundle, which allows a Bundle to be stored in a geometry object.
r/learnblender • u/Mazhuka3D • 25d ago
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces a new node called "Geometry Principal Components" that allows us to perform PCA.
r/learnblender • u/tajibee007 • 25d ago
r/learnblender • u/clecioespindola • 28d ago
Recently I did a livestream talking and modelling this cute low poly boat inspired in Polygon Runaway's video, so I'd like to share and maybe help someone (even though the language is Portuguese)
r/learnblender • u/Radiant-Walk-1492 • Sep 21 '26
Made this short Blender animation/parody around the iPhone 18.
The idea was basically: what if Apple took the iPhone 17, made a few questionable “upgrades,” and called it a new generation?
I tried to keep it more like a comedy sketch than a typical product animation.
Would love some brutally honest feedback from other Blender artists, especially on the rendering, animation, lighting, and overall pacing.
Link to the video: https://youtu.be/OxO1_hS792o
r/learnblender • u/tajibee007 • Sep 19 '26
r/learnblender • u/Defonten • Sep 19 '26
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Hey guys, I am a 3D artist with 20+ years of professional experience in film and gamedev industry. In this video I wanted to share my thoughts about AI and outline what I think is the BIGGEST lie about it. I would also be more than happy to hear your thoughts on the topic. How did AI changed your life/work and where do you think we (artists, modelers, animators, texture artists) heading with it? 👉 Watch the full video here: https://youtu.be/wFSOTRODMDU
r/learnblender • u/DaGermanBear • Sep 14 '26
I spent the last month trying to make the best car I could
r/learnblender • u/Defonten • Sep 13 '26

Since I get a lot of questions regarding my viewport configuration recently, I decided to quickly show a couple of simple tricks and share with you my Default Startup Scene in Blender. So in this video I will tell you why I think you should NEVER EVER use default Blender startup scene again! (Especially if you're into Hard-Surface design) 👉 Here's the link to full video: https://youtu.be/wm-nH-TQlPk
r/learnblender • u/tajibee007 • Sep 12 '26
r/learnblender • u/Mazhuka3D • Sep 11 '26
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces new nodes that interact with lists in Geometry Nodes. In this video, we analyze the Collection Children node.
r/learnblender • u/Positive-Award-2462 • Sep 11 '26
I recently started learning blenders as a hobby, but I'm having a really hard time bragging about my projects, mainly because I can't find anyone who explains methods for making models (my goal is to learn how to make cool renders) because it's not like learning math, for example, where they explain methods for completing an equation. So in each of my projects I find myself at a point where the choices I had made in modeling make it extremely difficult to add details and make changes, as well as creating an infinite number of imperfections in the mash
Here is my last mash that i made, and it's semi-decent, but it has like too many vertices, and over all is not that good



r/learnblender • u/lucifer_rout • Sep 06 '26
r/learnblender • u/Defonten • Sep 05 '26
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Did you know that in World Creator - you can use real world satellite data to quickly come up with cool looking terrain, without spending hours on manually sculpting? Yes you've heard it right - all you need is a built-in MapTiler feature! It will help you pull out elevation data out of almost any patch of terrain on our beautiful planet - instantly!
👉 Check the full video tutorial here: https://youtu.be/NS72IjqAXjE