hi,
I'm wondering if any games exist which match this. sometimes i just want to sit and build a base or farm crops. But i also want doing so to give me some kind of tangible advantage in other areas of the game.
i know most survival craft games have this to some extent, but i feel like the balance is never quite right. I'll use Valheim as an example. you want to build a base and farm crops to make food and potions for the combat aspects of the game, but the range of crops available is extremely limited, as is the number of potions you can brew, and it takes very little effort to get far more of these few crops than you actually have any realistic need for.
I'm hoping for a game with really beautiful, varied landscapes, so that my cozy house has nice views, but also an active world where the objectives feel compelling. it's no good being able to farm food and make potions if the effects are trivial and the advantage they confer negligible or not useful (for instance, because the game is so easy that there's just no reason to put in the effort - I'd point to food in no man's sky as a shining example of this).
basically, i want to feel like my efforts are rewarded even when I'm not engaging directly with the game's progression system, and i want a world where this progression feels compelling and rewarding - building a towering mansion on an uninhabited planet just wouldn't do it.
edit: by 'cozy' i don't mean 'cute' or 'cartoonish'/pixel graphics. I'm thinking more along the lives of the gameplay of Stardew/animal crossing, not necessarily the appearance.