r/classicwow • • 7h ago

Humor / Meme Dungeon EXP Nerf

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u/FirstAd1119 6h ago

It was never the optimal way to play, solo questing was faster BEFORE the nerf.

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u/Erdrick14 6h ago

The hell it was. Dedicated dungeon spamming was always faster lvling.

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u/FirstAd1119 6h ago

Absolutely false. Not a single speed leveler did dungeon spamming. 

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u/Loud_Deal9636 6h ago

This is so fkn stupid omg. World first runners don’t have 4 people near their level to dungeon with. It’s not optimal for them, they have to remain well ahead of the pack. For everyone else, dungeon spam within certain level brackets was by far the best XP per hour however it relied upon having 4 others who were willing to do it and it required organisation. So if you’re an average joe it’s easier to quest

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u/Erdrick14 6h ago

Sorry to burst your bubble, but I'm not referring to neckbeards sitting in their own filth setting speed records. For that questing still isn't correct either, which is what I was replying to. I'm referring to normal folks, spamming dungeons was faster then solo questing. It was. Guilds would do it on purpose to lvl people fast. I know. I was there.

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u/FoxWyrd 6h ago

"I'm not referring to <objective, verifiable evidence>, I'm referring to <my subjective experience and feelings>."

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u/Tyler1986 2h ago

You can't reason with morons.

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u/FoxWyrd 1h ago

No, but I can point out the silliness.

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u/FirstAd1119 6h ago

You're not making sense. It's either faster or it's not. 

The only reason we jumped into dungeons at times was because open world was flooded and mob tagging was a nightmare. You don't solve that by removing dungeons as a viable option.

Dungeons were not faster than questing. Dungeons were faster then questing in a completely flooded world.

What guilds would do to level people fast was mob tagging. 

There were level brackets where it briefly was faster to spam some dungeons, but you'd always return to open world for better speeds, neckbeard or not.

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u/brkfastblend 6h ago

Normal players get the absolute worst roi from dungeon spam bc of the lost time forming and maintaining groups. You just blow at questing.

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u/Swimming-Life-7569 6h ago

If so why not just link an example of how fast an optimized 5man group could do it then?
Just give a ballpark figure what the time played was at least.