r/classicwow • • 12h ago

Forever Beta Feedback Unintended outcomes of the Dungeon XP Nerf

  1. Monster Skip Runs [ More than just end game dungeons ]

  2. Hard Reserving of low level gear [ Not just Cruel Barb ]

  3. Less Tank and Healers leveling [ You see them say it every day on reddit since the nerf ]

  4. Tanks and Healers charging for their services for low level dungeons [ Not just end game ]

  5. Less dungeons begin ran [ Meaning harder to find groups ]

  6. Less social interactions [ Dungeons were the group activity, questing is primarily solo ]

  7. Some dungeons being skipped entirely [ Alliance have no reason to run Shadow Fang Keep since there are no quests and no mob XP ]

There are more issues than just these, I normally just run a dungeon 3-5 times now trying to convince people to do that will be drastically harder.

why would cloth users help me do Scarlett Monetary Armory?

Will people just Skip SM Cath because you have to clear all mobs?

We have never had to ask these questions before and this is why people are so passionate about it, we are supposed to be playing this version Forever.

Just make Boosting a lifetime bannable offense.

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42

u/Vivid_Succotash_6298 11h ago

Another outcome that i think we will see is 5 man stacks farming hyper spawns instead.

So you can potentially end up with certain quests being harder to complete because all the quest mobs are being tagged and bagged by an xp farming group.

Its a bit hypothetical yes, but considering how most people are drawn towards the path of least resistance, i think its a real possibility.

I also saw stealth runs in the beta, so i believe this will continue to be a thing as well when the game gets released.

15

u/Upper_Award_6482 11h ago

This is what we call the circle of life. People farming hyper spawns, other people getting layer-locked trying to find a layer where people aren't there. Then Blizz will be like damn if only we had instanced content that enticed people to do them with decent XP to prevent this issue.

9

u/Grayson_Poise 10h ago

"Oh no! The obvious consequences of our decisions! Who could have foreseen this?"

5

u/Rhobodactylos 10h ago

According to this subreddit this is all hocus pocus and they've NEVER seen a run like this on beta.

Meanwhile we're going to have loads of fun tagging mobs in a cave with an autoclicker, just as the developers intended.

3

u/Arkyja 11h ago

People think well wailing caverns requires at least two runs to finish the quest so it's still worth doing twice. No it isn't, the quests can be completed outside. Even if i'm in a full group, why would i go inside for like 45min when i can just kill the SAME mobs outside and get way more xp? Especially with the hyper spawning going on.

17

u/fuax19 11h ago

There's already guides and location maps for this method being circulated on forums. Funny thing is normal players will have no recourse when an entire zone is camped because instanced content (dungeons) gives no XP past 1 run.

1

u/Audiobro 10h ago

I’m interested, hook me up

3

u/WeightVegetable106 11h ago

Are hyperspawns really that good?

13

u/krock2k 11h ago

IIRC that's the main method for a lot of 60 world/server firsts

-1

u/WeightVegetable106 11h ago

Not really, its mage grinding and from what i can tell most of his spots arent really hyperspawns

6

u/AFireInAsa 11h ago

Mage grinding in Forever was giganerfed. From the little research I did, the fastest 5 man groups are nearly 50% faster than the best solo mages grinding to level 30 (12.5hrs compared to 18.5).

1

u/PayYourEditors 11h ago

This.
Also they aren't hard-grinding anymore except for super specific brackets.

-1

u/PayYourEditors 11h ago

Literally isn't the main method for any current speedrunner out there.
Questing is like the overwhelming amount of time spend, even Mages combine AoE grind with questing routes now.

1

u/landyc 11h ago

Some quest related mobs insta respawn yeah

-3

u/PayYourEditors 11h ago

There are literally none that are worth farming in a 5 stack

1

u/landyc 11h ago

Who said something about a 5 stack lol I can solo tag those mobs and get loads of exp that way

1

u/WeightVegetable106 11h ago

I doubt that would be better than decent questing, i might be wrong tho

1

u/Betaateb 10h ago

You are wrong but not always, there are sections where questing wins when you have a big hub of quests all in one area. But the fastest way to level through Azshara, for example, is definitely to just farm the Satyrs instead of running back and forth through the huge zone with only a couple quests in each area.

Larger zones with spread out quests grinding wins pretty easily. More compact zones with compact questing hubs questing can win.

2

u/Vivid_Succotash_6298 11h ago

From what i have seen, its in caves and similar areas mostly, the spawn rates can get kinda crazy, due to limited amount of spawns versus players in the area.

My first death on the beta was incidentally due to hyper spawns inside a cave.

3

u/Winterough 10h ago

Yes young shaman pls go into this cave to get essential totem and beware it spawns mobs faster than any other place on Azeroth!

1

u/WeightVegetable106 11h ago

I mean, yeah, but does grinding them in 5man can really give better xp than questing?

1

u/Vivid_Succotash_6298 9h ago

Someone did the math on it, and posted it somewhere in r/classicwow, but now i cant find the friggin post.

But, it depends a lot on different factors, how good the xp group share is, how fast you can kill, how many mobs spawn, and how much competition you have.
If you have strong classes with low upkeep its probably better to run with fewer than 5.

1

u/Aleious 11h ago

They already were the best way to speedlevel, few people did them because dungeons were fun and good enough.

-1

u/PayYourEditors 11h ago

They literally weren't.

2

u/UncommitedOtter 7h ago

This is factually not true. TBC and Wrath speed leveling was done in hyperspawn areas.

1

u/UncommitedOtter 9h ago

Always have been.

1

u/Mapag 11h ago

Yes its extremely good! Its even better if you have a high lvl farming for you while you are afk!

2

u/WeightVegetable106 11h ago

You dont mean the pet strat, do you?

0

u/Mosaic78 11h ago

Incredibly good.

1

u/Street-Bee7215 11h ago

I think they banned those in retail yes? If we start seeing them I would anticipate they are banned as well in forever.

I'm fine if ppl wanna do that and it doesn't affect other players ability to finish quests etc. But it often makes it super difficult for them.

1

u/Nessarra 10h ago

Questing in general is going to see the downsides of people being forced out of dungeons.

1

u/chinpotenkai 11h ago

instead.

No instead, people were already doing this anyway lol

1

u/Vivid_Succotash_6298 11h ago

In the beta, or in general?

0

u/PayYourEditors 11h ago

You won't 5-stack for hyperspawns lol.

1-2, maybe 3 for extreme outliers, but you just hardcore waste xp if you go above that.

2

u/munkin 10h ago

Ah so youve not tried it yet you out here posting. Cute.