r/classicwow • • 16d ago

Forever Beta Feedback Phasing like this is really immersion breaking

I understand why they do it, but it feels like there has to be a more elegant way of handling it, or perhaps a better "overlap" period where someone only moves off your layer when they are no longer visible.

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712

u/xXGreco 16d ago

It’s very anti Classic. Anti community. And immersion breaking. I hate it.

86

u/Diffusion4Change 16d ago

The problem is no one wants to be on a low pop or medium pop server and then servers die

36

u/Broad-Shallot-410 16d ago

I want medium pop. It's honestly the best way to experience the game. You can find people for groups, guilds and raids, but it's not overcrowded. You don't have to fight over every mob tag. When you meet someone on the road it feels more special.

If the server goes below a certain amount of players just merge it with another similar one that has low or medium pop. Doesn't seem that difficult in theory.

13

u/apemopo 16d ago

I still remember this night elf warrior from a classic medium pop server in 2019. My gaming group thought we leveled fast and when looking for a player for lbrs this ne warrior appears with both rend swords and full prebis when we were getting our last 60s and first rares. It was one of the first real challenges to tank as a druid against him and he became a visiting legend in our dungeon group whenever we were lacking a dps. He had no respect for aggro and i loved it trying to compete against him and allow him to full nuke.

The interactions in low pop servers feel much more special when youre not bombarded with them all the time.

5

u/Accomplished-Fix3996 15d ago

Medium pop is nice, hell even low pop has a lot of up sided. Can just chill by myself and the tiny community of close players. No crowded people stealing my mob tags, etc

1

u/Lesty7 12d ago

I don’t get why they can’t just combine realms when they break a certain player threshold and keep everyone at medium pop. My guess is that would require way too many servers...

1

u/ReeceAUS 12d ago

The realm-less system needs to actually split people into realm like layers and then combine them as the playerbase drops.