r/Persona3Portable • u/LoudestScilence • 1d ago
Persona 3 Memento Mod – update & announcement trailer
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Hello again everyone! About a week ago I shared some rough clips of a mod I'm working on, and I was honestly surprised and encouraged by how enthusiastic you all were, since you never know how an AI-assisted project will be received. I've put a lot of work into it since then. It's not ready for release yet (this is already a huge game, and it's literally getting bigger), but I've put together a showcase of the full scope of the project and what's actually possible.
What Memento is: A mod for the Steam version of Persona 3 Portable. Using P3P as the base, with what Reload left behind, and what Portable left behind, brought back together.
What's in the works:
The Journey in 3D for both MC and FeMC: main story events, maps and social links, with most scenes already built and now going through play-testing.
* The FeMC model in the video isn't final. She currently uses her P3P head (everyone else uses their FES models where possible) and shares Yukari's animations, which looks odd when they move together.
* Characters exclusive to the FeMC route will need their models made from scratch.
(Optional) Seamless school 1st floor: no loading screens, just like Reload. Traditional map-by-map stays available for anyone who prefers it.
All of FES's removed ally tactics restored.
Busier public areas: including the walk-through "ghost" NPCs that started in P5 and featured in Reload.
Compatible with [Cutscenes Restored] and the [Kotone Cutscenes Project], both on GameBanana and made by some truly talented members of our community (credits below).
The Answer
FES's epilogue looks like it ports over fully. Its events already play in 3D, and a lot of the files and scripts between FES and P3P are compatible or convertible. I haven't tested combat, enemies or battle scenes yet, but I'm about 90% sure they won't be a problem.
**Would you want a female version?*\*
My plan would be a faithful 1:1 version first, with her model and the names and pronouns changed and the story otherwise untouched. Depending on how you read the characters and their relationships, though, some scenes could use a light rewrite so everyone's motivations still make sense. I'm not a professional writer though, so if someone wants to take this on, please feel free. That would be a separate, optional layer.
New scenes
I've confirmed that entirely new scenes can be added. So on top of the Reload QoL features from my last post,
Reload's Linked Episodes will be backported: For now I'm not planning them for the female route, apart from the Takaya episodes. She already has social links with the male characters, so I felt it would be redundant, and I like the idea of each route having something that makes it unique. Curious what you all think.
Progress so far
- Male route: ~600 story and social link scenes built in 3D (roughly 90%). The rest are waiting on a few maps still to port, like the Velvet Room, Moonlight Bridge, the monorail and Tartarus's peak.
- Female route: ~420 scenes built (roughly 75%). Most of what's left are her own social link scenes, where her script differs from his.
- The Answer: 49 of its 55 events built. The other 6 are empty placeholders in FES's files or are already handled by the game.
- What's next: play-testing everything, plus the new character models. This is where most of the remaining time will go.
Console ports
I've been asked a lot about bringing this to other systems (Switch, Vita, PSP and so on). I think it's possible to some degree, though it'd likely need some compromises depending on the hardware. I won't be leading those projects myself, since there are people far more capable of handling that than me. Once the mod is released, I'll put the tools up on GitHub (I'll set it up soon), so anyone interested in porting it can build it from their own copies of the games and take it from there.
It's just me working on this, so no release date yet, but I'll keep posting updates. Thanks again for all the support, it genuinely keeps me going!
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**Credits for the cutscene mods Memento works alongside** (go show them some love!)
* **[Cutscenes Restored Version 2):** rudiger__gb and AnimatedSwine37 (Version 1), Neptune13 and BrawlerAce (Version 2), with special thanks to TheCalculator (original PSP FMV patch), DniweTamp, AkiraJkr and ltsophia.
* **[Kotone Cutscenes Project]:** led by Neptune13 (animation director & designer) and Commando/julian (production manager), with BrawlerAce (PC port), Dexxtrip (PSP port), AnimatedSwine37 (memory patching), a huge team of animators, editors, voice actors, translators and musicians, and the original song "Moonlight Daydream" by Mosq_, Merfie, Neptune13 and jen. Full credits are on the mod page.