r/BoardgameDesign • u/GameMaker_Ludoverse • 1d ago
Ideas & Inspiration Kickstarter Tips for Late Campaign Momentum
I am close to my Kickstarterrr goal for my board game series Dual Fires, with a week to go. Do you all ever see games run any promotions or bonuses to encourage people to pledge before the deadline? I toyed with the idea of some sort of discount or bonus thrown in the last week, but I don't want to frustrate those who supported me early on. Any thoughts or recommendations?
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u/Inevitable_Fee3176 21h ago
Is this your first time using KS? Have you not reviewed other game campaigns?
Yes- many games offer KS exclusive bonuses or stretch goals for people to buy in.
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u/GameMaker_Ludoverse 12h ago
Sorry if my question was unclear - I am familiar with stretch goals that apply to all backers. My question is more around offering any specials specifically just to folks who back at the end of a campaign. I haven't seen it done and have concerns about it offending early backers but wanted to gather thoughts from others with experience
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u/Inevitable_Fee3176 11h ago
I understand. That is not something I have seen. And I would not really recommend it.
If you offered something for late backers only, if I was someone who already backed it would be upsetting. What is the incentive to support you from the beginning if I would get a reward for waiting?
Get less for being an early supporter is a bit of a slap in the face. If you offer something to late backers, you need to also provide it to those that already support you at no additional cost.
Honestly, only way I can think of to get more at back end is to offer more products as add-on, or offer stretch goal incentives.
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u/OviedoGamesOfficial 12h ago
A lot of campaigns prepare videos, competitions, give aways, ect. to be released later in the campaign to cover the "slump".