r/videogames • • 7h ago

News / Trailers / Articles Bioware is dead

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u/Mantiquirk 7h ago

Bioware still had the talent, that's what's so tragic. It just got utterly squandered by EA's bone-headed live-service nonsense demands. That's half the reason DA:V and Anthem ended up the way that they did.

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u/Membership-Bitter 7h ago

Dude Anthem was fully on BioWare. This has been a well known fact for a while now. Ex employees have come forward that EA gave BioWare free reign to do whatever they wanted. The only thing EA forced them to do was keep the flying mechanics as that was going to be removed

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u/NobodyUKnowFriendo 7h ago edited 7h ago

Still remember Casey called it Dylan, the 'Bob Dylan of video games'.

Guess Bob died twice.

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u/BuildyMcITGuy 7h ago

Bob Dylan is in fact, still alive.

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u/NobodyUKnowFriendo 6h ago

GET THE FUCK OUTTA HERE.

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u/peppaz 5h ago

Yea he just starred in The Bear on Hulu - it was really good. Who knew he could cook too

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u/DevilDickInc 5h ago

DAWG WHAT

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u/Mantiquirk 7h ago

I don't disagree. But if your corporate overlords come and tell a traditionally single-player studio to go "do whatever you want....as long as it's a live service", a genre they had no experience or discipline expertise in, I think it's pretty obvious how that would play out.

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u/Im_Porkin_It 6h ago

Except it was Bioware's idea.

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u/Hollownerox 7h ago

They didn't do that. It was Bioware who pitched it as a live service to begin with.

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u/Mundane-Opinion-4903 7h ago

Actually, if open letters are to believed, ea might be the only reason anthem was as good as it managed to be. . . And that the entire clusterfuck around it was mostly biowares fault, or rather managements fault. Over reliance on "bioware magic" or last minute crunch to literally anybody else. Its said that half the staff didnt even know what they were making till the e3 "real gameplay footage" came out then had to scramble to make what was in the trailer.

The whole thing was a hot mess and a crystalized example of corpo beauracracy and too many managers

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u/Mantiquirk 7h ago

My contention is that Bioware had no business making a live-service title in the first place. A decision to pivot an RPG developer into that style of game out of nowhere reeks of corporate meddling from the very beginning. If EA salvaged it, it's because they wanted the live service gamble to desperately succeed.

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u/I_travel_ze_world 4h ago

They previously made Star Wars The Old Republic MMO.. a live service game wasn't outside their past experience.

hell I was playing Neverwinter Nights multiplayer in 2002.. Bioware was never a single player only studio.

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u/Mantiquirk 3h ago

SWTOR was made by BioWare Austin, a completely separate team that got spun up specifically to make that. BioWare Edmonton (the RPG-focused studio) tried to pivot into live service themselves with Anthem. That was the real misstep.

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u/I_travel_ze_world 2h ago

Anthem was always envisioned as an online multiplayer game, according to developers who worked on it, but it wasn’t always a loot shooter, the kind of game where you’d endlessly grind missions for new weapons.

https://kotaku.com/how-biowares-anthem-went-wrong-1833731964

The whole development process was insanely sloppy... the live service part of it really doesn't carry most the blame when they struggled to even choose a name for the game

the studio leadership just sucked... they would've failed even at making a single player game.

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u/luchito619 2h ago

Wtf is this revision of history Bioware become known to do fuck all till it was due date and through shit together and hope for the best.

Good they died, let it be a lesson to other studios to not do what they did and live of a relic of a name but have zero original foundations

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u/FateCJ 2h ago

We keep seeing it too, Suicide Squad, everything Sony keeps forcing out, studio heads are so blinded by dollar signs, jealousy watching Pubg, Fortnite, GTA online, print money, they keep forcing stupid out the door..

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u/tallwhiteninja 7h ago

Dragon Age: Inquisition turning out okay was the worst thing to happen to Bioware. Their development process was already awful by then, but the result did well enough they didn't see a need to change. That led to the Andromeda and Anthem train wrecks.

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u/Bloody_Nine 4h ago

And it wasn’t even that good. It had its moments but it was a weak year for games and Witcher 3 really outclassed it the year after. Gotta say the Trespasser dlc saved it a bit but the main game story was poor.

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u/ishmetot 2h ago

The EA execs forced Bioware to shove out mindless moneymakers in a competitive market instead of true sequels to ME and DA. They should've all been fired when BG3 became a smashing success within the traditional WRPG genre, which is what DA3 should've been. If they wanted to make a live-service, f2p style game, they could've spun off the already successful ME3 co-op mode. I see the same thing happening with Blizzard, where SC3 has been deprioritized despite all indications that it would sell extremely well in the current environment. The RTS market has been completely desaturated and internet speeds are great while GPUs prices have gone through the roof.

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u/Charleahurley 5h ago

“But no guys it was the woke.”

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u/ABlankMask 6h ago

Anthem suffered much the same way No Man's Sky did: Rushed by the publisher to make a quick buck, launched amidst bigger AAA games, then the publisher got mad when the game flopped due to over-hyping a game they rushed.

What sucks is Bioware saw working on fixing Anthem when EA shut it down. They had completely redone a lot of the systems, but EA would rather pull the plug than actually try letting devs make a good game.

No Man's Sky came back from this scenario and is one of the best space exploration games today, so I think Anthem could have become something amazing if EA wasn't a bunch of cowards.

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u/xeromage 4h ago

It's not about faith of cowardice. Those things don't even enter the equation. EA is an entity of pure greed. There isn't a single consideration in their hearts except immediate profit. I imagine an oil company that decided to pump money out of people's pockets instead of viscous liquids from the ground.

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u/Hollownerox 7h ago

It just got utterly squandered by EA's bone-headed live-service nonsense demands. That's half the reason DA:V and Anthem ended up the way that they did.

They actually didn't demand it. This has been talked about by former Bioware employees. Mark Darrah for example has a YouTube channel talking about this.

Gist is that higher ups at Bioware were the ones to push the live service angle for both Anthem and DA thinking it's what EA wanted to hear. EA was actually a bit skeptical about it but okayed the pitches. While I understand the instinct to put all blame on EA, because they absolutely deserve it, Bioware's downfall is almost entirely self-inflicted.

From the stories being told EA was being ludicrously hands-off with them and gave them way too many chances. It is kind of crazy how much they let Bioware get away with.

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u/Scyths 6h ago

Completely WRONG. There have been plenty of evidence that if it wasn't for EA, the studio would have closed doors long before that. EA, of all publishers, on the contrary gave way too much leeway and had way too much tolerance for Bioware's bullshit. There wasn't any talent remaining and you'd have to be crazy to believe otherwise after seeing what the last Dragon Age turned out to be ...

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u/Mantiquirk 6h ago

It's pretty well-documented at this point that a large part of the reason DA:V was such a middling flop was because it got rebooted to be a live-service (at EA's behest), and then rebooted again to move it back to single-player after Anthem crashed and burned. So I'm not as willing to lay that mess entirely at the feet of Bioware. EA can keep their corporate profit-chasing meddling and shove it.

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u/Polymarchos 6h ago

Bioware talent all left long ago. Their games have been mediocre at best for years.

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u/memekid2007 5h ago

Veilguard, Anthem, Andromeda....

There's a solid argument Bioware hasn't made a game up to their historical standard since before Mass Effect 2.

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u/thegreaterfool714 5h ago edited 4h ago

EA worst move with BioWare was mandating the use of the Frostbite Engine which just wasn’t suited for story RPG games that BioWare specialized in.

Nearly everything else was on BioWare. They made the choice to go with a live service looter shooter and ignore competitors like Destiny and the Division. They are the ones with issues with mismanagement (BioWare spent 6 of its 7 years on developing Anthem on pre production. It took EA to mandate the best feature flying like Iron Man in the game) and crunch culture (BioWare Magic.) EA didn’t make BioWare treat its subsidiary studios in Montreal and Austin like crap.

I love BioWare for its incredible games with KOTOR and the Mass Effect Trilogy. But BioWare brought it on itself with 3 bombs in a row with Andromeda, Anthem, and Veilguard.

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u/Cykablast3r 5h ago

Bioware still had the talent

Based on what?