r/pcmasterrace • • 7h ago

News/Article BioWare is closing down.

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u/KKilikk 7h ago

They worked on Veilguard? Mass Effect was only in pre-production while the majority was working on Veilguard.

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u/therealkami 7h ago

Veilguard that was also "in development" since the end of Inquisition in... 2014. Restarted several times, put on hold for Anthem and Andromeda, etc etc and then launched to a fairly mid response.

They have been absolute garbage at producing quality for over a decade.

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u/KKilikk 7h ago

Yeah that was the real issue. Started Veilguard as a live service game only to restart development again and again.

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u/NFQ___ 6h ago

Fucking Inquisition plays like a god damn dumbed down MMO. I can only imagine SWOTOR's dev team had a huge hand in Inquisition.

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u/JannySmasher98 6h ago

Veilguard was way bellow mid, it was slop. Completely homgenized mechanics to be another shit 3d action game and took out all the love that origins and inquisition had. Then it sealed it with a terrible plot.

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u/slumpadoochous 6h ago

the characters all felt like they were coming out of a bad disney movie rather than a dragon age game, it was very strange tonally.

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u/ivosaurus Specs/Imgur Here 5h ago

It makes sense if you imagine them all as being developed for a light hearted live service game where stakes would be an impediment to keeping a meandering story lumbering on for 5 years

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u/WisherWisp 6h ago

It was like someone tried to stick Fable 1 into a Dragon Age game, complete with the oversized heads and cartoonish moral simplicity.

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u/Dragoncat_3_4 6h ago

And terrible companions, or at least, companion interactions. I swear if I had to babysit that group for another 2-3 scenes I would not have finished the game

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u/Filter55 5h ago

It’s a trend I’ve been seeing with western RPGs and it happened with BG3 too. The characters get their edge removed after community feedback and we’re left with extremely dull cartoon characters better fit for fan fiction.

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u/RandomPMs Steam ID Here 5h ago

So wild to me to see how the narrative of games change over time. Inquisition has a couple compelling characters but to me it's a hella generic MMO-like mapiconslop-type game that was en vogue at the time.

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u/PermissionOk5443 4h ago

Which is a fucking travesty considering that before this new generation they were responsible for some of the pillars of rpg games. Kotor, DA:O, and Mass Effect are all in mine and a lot of other peoples top 5 rpgs of all time, and BG/NWN are every bit as important, just to a different audience.

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u/therealkami 4h ago

They did it to themselves. Based on the Anthem retrospective article years ago by Jason Schrier, they basically diddle around till the deadlines come up, then crunch 80 hours a week or more to get a game out, and call it "BioWare magic" and pat themselves on the back as everyone quits due to burnout. The new hires aren't the same level of talent, so it gets worse.

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u/Prophet_Tenebrae 6h ago

It's pretty clear there were serious issues behind the scenes. Andromeda was also in development for years and basically got rebuilt from the ground up in something like less than 2 years.

But that's standard EA fuckery.

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u/FunnyGeneral7078 7h ago

That didn't seem to work out either, unfortunately.

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u/Godhand_Phemto 5h ago

And Veilguard was shit. THAT was the level of quality the studio produces now a days. The old Bioware died a long time ago when all the old employees with talent left.

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u/KKilikk 5h ago

They actually had veterans left like Trick Weekes who wrote some of the best characters in Mass Effect 2 in a lead position for Veilguard. Veterans are not everything. On the other hand the Mass Effect writing team had the lead writer from the great Guardians of the Galaxy game and supposedly all the decently written parts in Veilguard is where the Mass Effect team helped out. I think Mass effect couldve been good.

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u/ozmega 7h ago

so the people at veilguard were going to make the new ME? i think im happy about this outcome

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u/KKilikk 7h ago

No the Veilguard team got laid off after Veilguard released lol. Not sure if all of them but at least all the writers.

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u/LG03 5h ago

6 years of pre-production is absolutely bananas. Doesn't matter what else you're doing.

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u/ColdCruise 6h ago

They had two different teams. The Mass Effect/Anthem team and the Dragon Age Team. Andromeda was developed by a different Bioware studio then closed afterwards.

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u/PoliteDebater Phenom II X4 975 BE, GTX 560ti, Gskill 8GB RAM, Sabertooth 990X 3h ago

Mass effect 4 went into full production last year IIRC

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u/Yslack 5h ago

No one ''worked'' on Veilguard, what came out is not the result of talented artist working on a game.