r/pcmasterrace • • 7h ago

News/Article BioWare is closing down.

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u/Consistent_Laziness 9800x3d | 32GB 6000 | 6950XT 7h ago

Putting anthem on that list is crazy. That’s probably how we got here. They know anthem marks the beginning of the end for them right?

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u/Deeppurp 7h ago

It wasn't even just Anthem.

It was Anthem and Andromeda.

Game play has never really been their problem, they couldn't ripcord and pull Anthem around soon enough on the end game narrative and game cycle. The writing on Andromeda was not fully up to spec through the red lense of their prior games.

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u/GrenHamblett 7h ago

I liked Andromeda for the most part, but the quippy companions were soooo unbelievably bad. It's the only thing that's stuck with me and will remain the only reason I don't replay it.

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u/AbsorbedWheat42 6h ago

Yeah I didn't mind Andromeda. Was it as good as 1 & 2? No. But that's almost an impossible goal as those were the type of games that don't come around often.

It had a good world and I could see potential in expanding it. The story itself was also solid. Not as good as the trilogy but again, hard to compete.

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u/PauseLost2137 7h ago

People are too forgiving for ME3 nowadays because the characters developed in the previous games carried it and received some iconic resolutions like Mordin.

But pretty much every character that ME3 introduced was dogshit. Except Javik, Javik's great but you couldn't even enjoy him originally as he was cut from the base game to be sold as DLC.

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u/Ode1st 3h ago

People are too forgiving of Andromeda nowadays. It was pretty universally and infamously disliked and heavily criticized when it was released. Horrible bugs, bad graphics and animations, rote gameplay, bad story and dialogue, unfinished story beats, etc.

The studio even got shut down because of it, which back then, happened more due to failure rather than because of the trash way this industry works now.

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u/kirotheavenger 5h ago

TBH I quite liked James, certainly more than I did Jacob

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u/RandomWordCombo9632 3h ago edited 3h ago

The problem with both Andromeda and Anthem was that Bioware spent way too long fucking about in preproduction trying to figure out what the game should be.

Andromeda with its procederally generated planets to explore until EA started asking where the actual game was.

Anthem with its... everything to the point an EA exec had to tell them "No. Put the flying back in. That was fun. Why did you take it out?"

Veilguard I put at EA's feet though. They had to reboot that game twice from a singleplayer RPG(Dreadwolf) to a live service game, and then back to a single player game because live service games were dying left and right.

Veilguard's writing I put on Bioware though:

("The elven gods Elgar'nan and Ghilan'nain"

"The elven gods Elgar'nan and Ghilan'nain"

"The elven gods Elgar'nan and Ghilan'nain"

"The elven gods Elgar'nan and Ghilan'nain"

"The elven gods Elgar'nan and Ghilan'nain"

Yah yah I GET IT! I GOT IT! WE'RE FIGHTING THE ELVEN GODS SHUT UP ABOUT IT!)

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u/bluris 6h ago

Andromeda wasn't "main" Bioware studio. but BioWare Montreal that was merged into another EA studio.

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u/Deeppurp 6h ago

yes but when you have 2 studios that functionally had the same problem, you have a leadership problem of that studio.

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u/goodsnpr R5 3600 | 3080ti 6h ago

Even Dragon Age Inquisition was a downturn compared to previous titles. Hell, Knights of the Old Republic 2 was a letdown due to it being rushed.

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u/Desmond253 PC Master Race 4h ago

Bioware didn't make Kotor 2

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u/CntBlah 5h ago

Bruh, my face is tired

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u/Adventurous_Wave_806 4h ago

Gameplay in Andromeda was yikes, though.

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u/GoatCovfefe 3h ago

That's why ghey said Anthem marked the beginning of the downfall.

Anthem came out first... And was the beginning.

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u/Deeppurp 2h ago

Anthem came out 2 years after Andromeda.

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u/EverythingSucksYo 6h ago

I’m pissed about Anthem, it had potential to be a game I could have really enjoyed and they screw it. 

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u/AhnoldXP 7h ago

I unironically loved that game. It was half baked but the core gameplay (especially flying around like Iron Man) was fun as fuck. With good leadership it probably could have at least been somewhat successful.

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u/Consistent_Laziness 9800x3d | 32GB 6000 | 6950XT 7h ago

It was fun for about a week. The idea was good but the loot was quarter baked and the available activities to do was minimal. No idea what they were thinking

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u/Ashamed-Example-2338 7h ago

yeah the core was good but then it seemed like they put all their effort in nongameplay stuff like the hub

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u/EverythingSucksYo 6h ago

The flying was fun, I just wish that was the focal point of combat, instead they stuck a timer on the length you can fly before overheating so a lot of combat took place on the ground, except for one class. 

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u/Useful_Perception620 7h ago

If the devs had access to the vibe code tools they do today, Anthem could have done well.

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u/Ungarlmek 6h ago

If cuck-coding was going to save them they wouldn't be dead right now.

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u/Gloomy_Team_7484 7h ago

The saddest part of Anthem was the very (VERY) few questline interactions with NPCs. 

It was a tiny shimmer of the old BioWare story telling and world building peeking up though the crap.

 You could tell there was an amazing world there that got buried under poor mechanics and focus on the wrong things.

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u/Trading_shadows 5h ago

Yep, Anthem being in that last post just spoils the whole idea.

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u/Tounushi 5h ago

I'd say the beginning of the end was during Mass Effect 3's development.

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u/SameImpression1646 4h ago

Totally agree, I know a lot of problems of Anthem was because of EA corp greed, but they should be ashamed of how they handled it, lies after lies

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u/lshun9 4h ago

Anthem was the start of their downfall , i couldn't even finish dragonage veilguard.