I cannot tell you the number of hours I spent on Neverwinter Nights 2 and the mods. I know it was Obsidian's by then, but they made the engine underneath it. NWN and NWN2 were a formative experience in my now lifelong love of D&D and roleplaying games in general.
I get that shitty people made shitty decisions along the way, but there are a lot of nerds like me who found passions thanks to this studio, and a lot of well-intentioned nerds at the company whose livelihoods just ended because of corporate greed and mismanagement.
This isn't a victory. No one should be celebrating this.
I'm the same, nwn2 is like a whole new world for my teenage days, i remember i finished it and i felt so empty and then found out about mods,
The additional campaign and story make me feel alive again.
NWN2 never got as big as NWN, simply because Bioware understood the assignment (at the time). The campaign of NWN wasn't that impressive and the chapters were wonky, but that's because the main selling point was the editor and the game was just a showcase for it. NWN2's story was much better, but the content of the editor was much smaller. Though the editor was better for NWN2, the lack of content and fewer mods compared to NWN made sure NWN outlived it. Which honestly was a shame.
It's not a victory in the grand scheme of things, but I'm happy the shambling husk that marketed itself as BioWare is no longer capable of ruining the IPs that made our childhoods and sparked our passions.
After Veilguard, I was hoping that they wouldn't have the opportunity to do the same to the Commander Shephard saga. Yes, Mass Effect 3's ending is still a major disappointment and controversy for many, but at least the experience up to the end was phenomenal. It is a victory that modern BioWare wasn't able to undermine and corrupt that legacy.
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u/baltinerdist 7h ago
I cannot tell you the number of hours I spent on Neverwinter Nights 2 and the mods. I know it was Obsidian's by then, but they made the engine underneath it. NWN and NWN2 were a formative experience in my now lifelong love of D&D and roleplaying games in general.
I get that shitty people made shitty decisions along the way, but there are a lot of nerds like me who found passions thanks to this studio, and a lot of well-intentioned nerds at the company whose livelihoods just ended because of corporate greed and mismanagement.
This isn't a victory. No one should be celebrating this.