Do we really need to keep every single game ever made alive for historical reasons? Sure there have been made a lot of great games that have shaped other games and changed the way of gaming, but there's also a lot of games that are just nearly literal clones of other games that wouldn't add significant value to the history of games.
What do you even think "Stop Killing Games" is about?
See this is how I know that the whole thing is based on misinformation and memes.
This has nothing to do with "games being taken away from you", it is only about games that require a company to spend money and run servers and pay people to maintain them to keep a live-service online game functional.
The demands of "stop killing games" are for the government to force companies to keep providing those services for free forever to everyone who paid them for access to it even once, even if fewer than 100 people total have used the service in question for five years in a row, as was the case with The Crew, the game that started this absurdity.
not quite. the demand is to keep the game playable (not kill it, it's in the name). it doesn't matter if it's maintaining a server or giving the option for private servers.
Stop killing demands that online games remain playable even if the Server shuts down. There are tons of games that have singld player and dont need a server to run but do run over an online server anyway. That are the most agreages ones.
Anthem is an example of that. That game eorks completely fine in singleplayer but you cant play it anymore because you need to run the game over the servers, which were shut down.
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u/Altar_Quest_Fan Jun 17 '26
Sure but at least you didn’t spend money on a game that was taken away from you.