r/classicwow • • 16d ago

Forever Beta Feedback Phasing like this is really immersion breaking

I understand why they do it, but it feels like there has to be a more elegant way of handling it, or perhaps a better "overlap" period where someone only moves off your layer when they are no longer visible.

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u/zhellqq 16d ago

I see your point, but these things are not related. The client just shows what the server on Blizzards end sends you. Most likely all versions of WoW use the same backbone but with different configurations. I think the more reasonable conclusion is that they have used the retail server configuration as a base with some adjustments.

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u/bemysandwich264 16d ago

yeah, i guess the problem are the mega servers. There must be some technical issue with layering on such a large server, hence they use sharding. They would have hundreds of layers if they did it like it is on era. 

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u/zhellqq 16d ago

Yeah, more testing on my end makes it seem like you span multiple shards, where if you for example stand outside org, you will see people from your own "durotar shard" normally, but they also see the other people in the "orgrimmar shard" + the "durotar shard". With some clever engineering this could actually work really well, but they probably need time to work it out.