r/graphic_design • • May 13 '26

Mod Announcement Rule updates re: recent flood of doom-posting

373 Upvotes

hi folks —

we're following up on this post from a couple days ago essentially flagging the uptick of doom/gloom posts in the sub. we've been getting modmail about exactly this for a while now, and we've decided to make some minor tweaks to the rules in response.

we agree that the "is ai going to replace us" / "the industry is dying" / "is a degree worth it anymore" cycle has gotten repetitive enough that it's actively making the sub a worse place to spend time. we all know the market is trash, but frankly the answers haven't changed much since the last fifty iterations of those threads.

what's changing: we're expanding rule 5 to more explicitly cover this category. posts that fall into the doomer-question bucket — ai taking jobs, the market being terrible, should i leave the field, i've applied to 900 jobs, is design dead — without bringing anything new/nuanced to the discussion will be removed. if you see posts like this that get through our automod filters, please report them.

what's still completely welcome:

  • portfolio reviews and feedback requests — this is one of the main purposes of the sub and nothing about that is changing. any specific questions tied to your actual situation ( e.g. "i'm 6 months into a job search in [x market], here's what i've tried, what am i missing?") will be allowed as long as you're also attaching your portfolio/CV for specific feedback.
  • industry discussion bringing real data, news, or a genuinely new angle
  • vent posts (like this one) within reason, when something new/nuanced needs to be said. caveat here that we will be more closely monitoring the Vent tag to filter doomposting with a heavier hand.

the job market is rough right now. we know — we feel it too. our mod team is made up of freelancers and contractors and seasoned educators, and we're all navigating the same thing in a very very weird time for the industry. but the same three questions on loop have become tiresome and unproductive, and they're crowding out other more relevant/interesting content.

more than happy to hear feedback on this in the comments.

— r/graphic_design mod team


r/graphic_design • • May 20 '25

Official Design Meeting Official Hiring Job Board

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120 Upvotes

Intent

This thread is meant to give people looking to hire a designer somewhere to post. If you promote yourself without a solicitation, it will break everything. Please promote yourself in a reply to a comment looking for a worker.

Report Spammers

Please report people who will try to ruin this for everyone. The reality is balancing no promotion with the current market is hard, we wanted to give you a place to maybe find some work.

Last Notice

It's the wild wild west in here, so be careful. Please don't pay someone to do work for them, no matter how much they offer to pay you back. Please do due diligence. If you have questions, ask your fellow designers. Good luck friends, wish you the best.


r/graphic_design • • 3h ago

Inspiration I finally got a job offer!!

222 Upvotes

After a year and a half of rejection and rejection and more rejection! I am so happy and so relieved. I was getting close to giving up 🥲 and the role doesn’t force me to use AI! Woooo! Never give up friends!


r/graphic_design • • 11h ago

Vent No matter what anyone says, there is no alternative to the Adobe Suite.

388 Upvotes

It bothers me when you complain about Adobe and people say that "just use Affinity instead" or something. Adobe sucks for so many reasons. But "use Affinity" will never be a solution.

Adobe is the industry standard.

That doesn't mean you can't choose to use Affinity (or another free program) in your own time or for your own personal business. But most of us don't work for ourselves. We work for a business... That uses Adobe. Corporate uses it, agencies use it. You can't just show up to work and use something else.

It's like saying "just bring your personal MacBook to work instead of using your company-issued HP."


r/graphic_design • • 19h ago

Vent Honestly Adobe, go to hell

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1.3k Upvotes

First thing in the morning, I need to quickly expand an image that isn't quite wide enough. Nope, you can't do that in our horrendously expensive software, slow down, you're using our service too much.


r/graphic_design • • 7h ago

Vent Got my first real AI Generated Job and they expect us to print it.

71 Upvotes

Like the title says, I finally received real AI work that they expected us to print.

Technically, it wasn't really my first. I've had a few here and there and I've always mentioned "hey, because this was AI generated, we will need you to prepare the file so it fits our guidelines correctly". Sometimes they do, sometimes they don't. Usually we just do whatever cause I don't get paid enough to argue about these things.

But yesterday my boss sent me a "print ready file" that our client wants on a 10ft x 7.5 ft display. I opened it and just about died. It's so insanely AI. The layout on it wasn't awful, but the client was concerned it was "too busy".

I can't share the image directly at this time, but I can explain it. All the lettering and such is fine. I believe someone put in the words and logos after the fact. But the main image has three of their product lines. The third Product line is a collection of many different items. So ultimately there are 7 different product images. The first two look ok. They don't look messed with too much, but they definitely have that GPT shine. The third section that has the other 5 images is absolute garbage.

I thought this thing was an electrical box and the AI just couldn't figure out where all the wires could go. But then today I found out what the product actually was. And they look nothing alike. I don't know what the prompter put in to get it so messed up. But what's really wild to me is that this was "PRINT-READY". I don't know who goes over their graphics and decides yes or no, but if I were on their team, someone would have been fired.

So anyways, after a lot of back and forth with my boss, he finally convinced them they can't use it. I think it helped that it wasn't even designed to the correct dimensions. So I gave him a list of things I need from them to do it properly. They are gathering everything but in the meantime, they sent over the three main categories / images they want featured. I thought, "finally! real pictures."

Nope. Someone definitely said "Hey ChatGPT, can you send me each of the products as their own image?"

Now I have the generated images at a bigger scale and it was so much more fucked up than I thought. The image that is really bad (the one I thought had an electrical box in it) has other products in front of it that are similar to Routers and such (same size and basic look, but they aren't routers). And if you actually look at them, their logo isn't correct, the cords make NO sense. One of the boxes just stops existing on the back side.

It just blows my mind that people are so ok with this.

And they want this as a large display... to convince people to buy their stuff. Anyone who knows anything about their type of products will look at that backdrop and be like "what the actual fuck".

In the last year specifically, I have seen a huge surge of AI created Flyers, commercials, displays and such. And I don't understand it. Like sure, it's "faster" and "cheaper" and "easier" or whatever. But don't companies want people to know what their products actually look like.

I feel like I'm losing my mind trying to convince people that this isn't ok.

Anyways. RANT OVER.

TLDR: A client sent us AI-generated images they called “print-ready” for a large display. The products looked nothing like the real thing. I convinced them not to use it, and they’re gathering "real product photos" now so we can do it properly. Ultimately though, it’s frustrating how many companies use AI images to advertise products that customers need to recognize and trust.


r/graphic_design • • 17h ago

Sharing Resources 25 years of web design in ~4,000 screenshots: I saved every site that inspired me since 2001

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295 Upvotes

I’m an art director, and since 2001 I’ve screenshotted every website whose design caught my eye: layouts, typography, color, the way a homepage introduced a brand. The folder quietly grew to almost 4,000 images, so I turned it into a browsable archive sorted by date:

https://dmdev.it/webscreens

Scrolling through it chronologically is like watching graphic design trends move onto the screen:

  • early 2000s: pixel fonts, Flash splash pages, tiny fixed-width compositions designed for 800×600 and 1024×768
  • mid 2000s: glossy buttons, reflections, gradients everywhere, the “web 2.0” palette
  • around 2010: big editorial layouts, oversized hero photography, the first real web fonts
  • 2013 onwards: flat design, generous white space, huge type and minimal navigation

Each screenshot is dated to the day I saved it. Use the year timeline at the top to jump to a specific era, or hit “Random” and see what comes up.

Curious what you think: which era aged best, and which one would you never go back to?


r/graphic_design • • 5h ago

Discussion In-house illustrators & designers, how are you (begrudgingly or not) implementing AI?

13 Upvotes

I’m an illustrator working primarily as a brand graphic designer with ~15 years of experience, 10 of those spent at global F500 companies that are, let’s say, somewhat chaotic and tech company adjacent. As reflected by many of the posts here, AI has seeped into all our workflows. (Personally? I detest AI and will never use it for my personal creative work, but am, like many, forced to use it at work in exchange for a stable salary). Curious about how it’s impacting creatives in larger corporate environments either developing or working within illustration systems. Have there been any AI applications for tooling, asset development, repetitive finalization tasks, etc that have benefitted your teams and actually saved time? Leaders, how have you made your case for or against AI implementation in illustration/design, and how did it pan out?


r/graphic_design • • 3h ago

Portfolio/CV Review Recent Graphic Design Graduate Looking for Portfolio Feedback

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9 Upvotes

Hi everyone! I’m a recent graphic design graduate and would love some feedback on my portfolio. This is my first time building a portfolio website with framer. I’m currently looking for design opportunities, so I’d appreciate any constructive criticism on the overall website, project presentations, or areas I could improve.

Portfolio: https://zariayancy.framer.website/

Thanks!


r/graphic_design • • 8h ago

Discussion This past 3 month is rough, planning to shut down my studio after 2 year. feel the same?

16 Upvotes

So i have a graphic design & video editing studio, we based in third world country but we have worldwide client especially aus, europe, and usa. I always make my business stay low and avoid any unnecassary cost.

But i feel this past 3 month is very very rough, early this year there is a lot of client and potential client, but now i feel that it the potential client has decreased by 50%. I think it is because the current economic global and also my old client in design already use AI for their work. and now Calude able to do motion graphics as well, which is our main niche at the moment.

i plan to shut my business while i still have fund rather than waiting my business goes bankrupt. do you guys feel the same? do you have any recommendation on what should i do?


r/graphic_design • • 9h ago

Sharing Work (Rule 2/3) F1 Poster (Feedback Welcome)

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14 Upvotes

I did this one a little while ago for a class. The assignment was to make a sports poster. It was good practice for me. I’m just a student but I tried to make it visually appealing and make the composition clear. I also tried to make the colors cohesive.

This was just made for practice but let me know what you think and how I can improve!


r/graphic_design • • 3h ago

Sharing Work (Rule 2/3) PHYSINT fan art graphic

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4 Upvotes

I am looking for feedbacks on some fan arts I did for the newly announced HIDEO KOJIMA GAME. THE main theme is about the trinity of special ops and how covert operations is like Snakes devouring snakes ( obvious inspirations. like yes the operative with the proper support, and training is more likely to succeed however sometimes you just die. It’s just a matter of reaching your life span. And then the others HUMINT, SIGNINT have risks but they are indirect Danger and you are not too exposed To being on that timer.


r/graphic_design • • 1d ago

Sharing Work (Rule 2/3) I BELIEVE HIM BECAUSE HE SMOKES A CIGAR -poster I made for my friend.

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191 Upvotes

Saw an old Modiano 1928 poster which had the smoke text similar to that so I tried to recreate it my own way. Also tried to do some "T-shirt" -plastisol texture on the cat. Let me know what you guys think. Feedback and suggestions are welcome.

The cat is my friends'.


r/graphic_design • • 7h ago

Discussion I Made Mistakes in an Earlier Project and Now I'm Working With the Same Client Again

3 Upvotes

Hi everyone, I'm not sure how to deal with this, so I'd appreciate some advice.

When I was new to design, I made quite a few mistakes in my projects. For example, when I started designing books, I missed some basic things like the half-title page and the full title page.

Now, I'm working with one of those clients again, designing another book for them. Sometimes I worry that they'll look at the previous book and ask me, "Why didn't you include this in our earlier book?" Honestly, I don't know how I'd respond.

I've learned a lot since then and now have at least a basic understanding of many things I wasn't aware of back then.

But the thought of being questioned about my previous work still bothers me. I know it's normal to make mistakes when you're learning, but how do you handle it when you're working with the same client again and realise you missed some fundamental things in your earlier projects?

Have any of you been in a similar situation? How did you handle it?


r/graphic_design • • 1d ago

Sharing Work (Rule 2/3) Goodmountain, a Warcraft-inspired font (free download)

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386 Upvotes

I've been playing the Warcraft games since their first release, and the wordmark always stood out to me. As the games are entering an exciting time, I thought it was time for a challenge and design a full typeface around it. With a big attention spike soon, I thought it was time for the first release. From 6 letters to over 500 characters: It has been the start of a journey.

Download the font here from my Github, and it comes with some simple rules: Create anything you want, personal, commercial, in any shape or form, from video to website. But please don't make changes to the font files themselves, or try to sell the font files.

The font comes with:

  • Around 500 characters
  • 30 emoji (which I still hope to expand quite a bit)
  • Support for Basic Latin, Latin-1 Supplement and Latin Extended A & B
  • Opentype features for old-style numerals (onum), fractions (numr, dnom, frac), case-sensitive forms (case) and finally a single stylistic set for the infinity symbol.

I had a lot of fun working on it: I never made type inspired by a limited wordmark before and it was interesting to extrapolate how to make it work, especially the lower case and symbols. It's still far from done, hence I made a public folder/Github repo. Perhaps I'll turn it into OFL somewhere in the future. There is a lot to explore. Still, some of its shortcomings are also its charm.

For the future: I hope to add more stuff (at least more emoji!) and refine it further. So this should be the start, not the end of line. If you are missing characters or have other requests, feel free to drop a line on Reddit, mail or through Github Issues or discussions.

Give it a try and hope you like it!


r/graphic_design • • 17h ago

Asking Question (Rule 4) Affinity - am I crazy to switch?

11 Upvotes

I’ve been using illustrator for the past 15 years to design the print files for control panels, works fine no real issues but also I don’t drive it that hard either. I’ve just had my annual renewal email come through and I can’t help but wonder if I could just shift to Affinity and save the cash.

Sure there’ll be a learning curve but it can’t be that bad?

Am I nuts?


r/graphic_design • • 1d ago

Sharing Work (Rule 2/3) ONLY DEAD PEOPLE CAN'T CHANGE -poster (feedback is welcome)

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108 Upvotes

Did a poster for a movie that doesn't exist. 1st time doing ornament stuff.

Found the "CHANGE" font on Adobe fonts and it made me feel stuff so I made this poster. Kinda has "BUGONIA" vibe which I like.

The amber and mosquitos are both from Adobe Stock. No AI was used.

Suggestions are also very welcome.


r/graphic_design • • 22h ago

Asking Question (Rule 4) My work always get rejected by my senior. Its demoralising to put effort in my work.

20 Upvotes

In my team, all my work always have to go through my senior approval. However, almost all the time, i need to change majority of the artwork according to his order. Its extend the time needed and i just feel like why even bother putting effort if i know he is going to reject it. Even small detail i need to consult with him.

I am aware that my senior is better than me in graphic design. However, i already work with him for almost 3 years and i feel like i am not improving at all. I try to implement my critical thinking and my understanding of graphic design in my work but it feels futile.

I feel like i am not owning my work that i am doing. How do i deal with this frustration and if its my fault, how do i fix it.

Edit: Thank you so much for all the feedback. The reasons i did not push further this problem to my senior is because I thought this would eventually become better with time. That is what he told me but it seems like we were both wrong. I think i will have a proper discussion with him and come up with a measurable plan regarding the critique, time frame and deliverables. I also will start writing all the critique he gave to me and make a proper book note for all the discussion we have. I hope this will turn out better.


r/graphic_design • • 1d ago

Sharing Work (Rule 2/3) Laughing Dog Stout

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32 Upvotes

Label design by me in affinity designer on iPad. 3D mockup rendered in Blender with AI-assisted modeling.

This was a parody on a popular video game from the 80s. See if you can guess where it’s from

So AI did not contribute to the label design just the bottle mockup with the gold shine. Since I don’t have 3-D rendering skills. But I can illustrate myself.

Everything was hand lettered except the top tag line.


r/graphic_design • • 12h ago

Sharing Resources Death to Stock is bringing back free photo drops

3 Upvotes

For those who remember, Death to Stock used to send out free photo packs by email before moving to a paid subscription model.

I just received an email announcing that they’re bringing back free drops, this time through something they’re calling “Booster Packs.” Apparently, they’ll include a mix of creative assets, insider knowledge and exclusive rewards, with different rarity levels.

I have no idea what the actual content or limitations will look like yet, but I’m curious to see what they come up with.

Anyone else remember the original free photo drops? Curious to see if this will be anything like the old days.


r/graphic_design • • 11h ago

Career Advice Feeling stagnant as the only designer

2 Upvotes

I am 5 years in at my in-house design job. It’s a franchise brand, but young so definitely has a startup vibe. I started as a junior working directly under the co-founder and CBO, and have since been promoted to drop the junior now working under a marketing director. I am still the only designer, which is beginning to worry me.

I am still doing all the tasks I did as a junior, along with bigger more complicated projects. I handle everything design - all graphics, print, and signage for inside the actual stores, internal presentations and documents, and provide custom design support for the locations when needed. I also do email design, assist with the app and website, and various marketing tasks. I feel like the responsibilities keep growing, but my career growth (and pay) have not really kept up. I generally like the job and company, but I’m not really sure what my growth here looks like. There are no plans to hire a junior and very little visibility into what my growth could look like here. I’ve asked for more training to expand my skills, to take smaller tasks off my plate, but I’m not really getting anywhere.

I have a good relationship with my direct manager and still work very closely with the co-founder, but any advice on how to bring up this feeling of stagnation and frustration with the lack of growth? Thanks all!


r/graphic_design • • 1d ago

Discussion What's the greatest piece of wisdom you've learned from your Graphic Design Career?

128 Upvotes

Curious to hear what wisdom other experienced professionals in our field value most.

I expect much of it will be about business and client relationships, but I'm eager to also hear some about the craft itself.


r/graphic_design • • 8h ago

Career Advice How could I bridge the gap in my skills and pivot to experiential design?

1 Upvotes

Any experiential designers here? I recently found out about experiential design/marketing and it sounds like something that combines all of my interests- creating/designing real world experiences and visuals for events.

I have a BFA in graphic design and 7 years of experience, and 3 years of experience as a social media manager. I’ve mainly focused on branding & brand identities, layout design, packaging, audience engagement and product launch campaigns (social media side), & photography.

I’m seeing a lot of different info on what experiential marketing/design is and how to get there. I’m most interested in the type where you are part of the process for creating pop ups & brand activations, festivals, product launches etc, whether it’s the marketing side or design side.

Does it make sense to try to get a certificate or take some courses that relate to experiential/spatial design? Or also some more marketing courses? It looks like the design route would need more knowledge on 3D design and use softwares such as sketchup.

Any info would be so helpful!


r/graphic_design • • 1d ago

Discussion I just used generative AI for the first time and it feels awful. Why do some people feel like they accomplished astonishing work when they publish the work the AI did for them?

186 Upvotes

Just for context: It's not the first time I used AI in general, I used it quite often when I am working on a Mockup in Photoshop. Like removing something in the background, or providing a different angle from a tshirt or product I designed.

And I want to be completely honest: The instagram fear got to me. I see all the crazy stuff people create using AI in a short amount of time and I fear that I fall behind if I don't start learning the AI stuff.

I watched a Higgsfield tutorial and created some stuff with it. And oh boy did it feel horrible, like instead of cooking a healthy meal I ate some deepfried garbage.

Why are some "designers" so proud on Instagram when they show the websites (or just the ux design) the AI made for them? There is almost zero effort you put into it. Even the prompting what objectively needs some amount of knowledge, can also do a chatbot/AI agent for you.

I also have a question how you all deal with this situation in general. Do you just do your regular design work and occasionally use some AI as a tool? Or do you think you have to futureproof yourself in some other way with the AI?


r/graphic_design • • 18h ago

Career Advice How can I motivate myself to practice design work?

7 Upvotes

I've started to lose motivation to practice design, Ive started to feel like I'm not built for the industry as a recent graduate, multiple of my former classmates have gotten interviews and jobs but I haven't gotten a single response in double the amount of applications. That has led me to loose motivation to practice design and build my portfolio. I'm just wondering if anyone has any advice to help, I do love graphic design but my imposter syndrome makes me feel like it's a waste for me to try cause there's always someone better. I don't think I'm bad at design, just not good enough, but that feeling has been preventing me from even practicing my skills.